Shortcuts for 1.1


Now supports spidertron remote! Adds a host of useful shortcuts to improve QOL. Shortcuts for the artillery remote, discharge defense remote, tree deconstructor, and toggles for equipment, rail blocks and the player lamp. Additionally adds in a customizable grid overlay, far zoom and a artillery wagon toggle. Suggest any new shortcut ideas to the discussion page. Original mod by npc_strider(morley376) mods.factorio.com/mod/Shortcuts .

3 days ago
0.18 - 1.1
9032

Changelog

Version: 0.18.0
Date: 2020-05-06
  Major Features:
    - Initial release. Made original mod from npc_strider(morley376) mods.factorio.com/mod/Shortcuts compatible for 0.18 .
  Changes:
    - Changed path for alert images and removed redundant signals.
    - Removed YARM shortcut (already implemented by the mod).
    - Added the license text that is linked on the mod portal into the mod folder.
  Bugfixes:
    - Fixed missing setting localisations if mods were missing by adding .cfg file.
    - Fixed military beacon message localisation.
Version: 0.18.1
Date: 2020-07-31
  Features:
    - Now supports vehicle wagon 2.
    - Some shortcuts are now only available when a certain technology is unlocked in that specific save.
  Changes:
    - Removed Module inserter shortcut since it is already implemented by the mod.
    - Max rate calculator selection tool now overwrites the one implemented by the mod.
    - Changed order of startup settings.
    - Flashlight toggle is no longer dependant on electronics technology.
    - Military beacon shortcut is no longer dependant on electronics technology.
    - Big zoom shortcut is no longer dependant on optics technology.
  Bugfixes:
    - Fixed shortcuts no longer giving non blueprint items.
    - Fixed nightvision, belt immunity equipment and personal laser defence shortcuts causing a non recoverable error.
    - Fixed localisation for some settings.
Version: 1.0.0
Date: 2020-08-14
  Features:
    - Now supports Spidertron remote!
  Changes:
    - Changed name to "Shortcuts for 1.0"
Version: 1.0.1
Date: 2019-08-21
  Features:
    - Added setting to hide spidertron remote from inventories. It is turned off on default.
    - Shortcuts from the following mods (if they are installed) are now only available if a certain technology is researched: Car/Tank/Spidertron Locator Button, Circuit Checker, Module Inserter, P.U.M.P, Rail Signal Planner, Spidertron squad control, Temporary Stations, VehicleSnap, Well Planner
    - Tools from the following mods (if they are installed) are now hidden from inventory: Circuit Checker, Ore Eraser (continued), Rail Signal Planner
  Changes:
    - Renamed "military beacon" to "Emergency locator beacon".
    - Merged "artillery cannon toggle" settings into one setting.
    - Merged "Automatically generate mod shortcuts" settings into one setting.
    - Changed order of startup settings again. They now have categories and match the order of the shortcuts.
  Bugfixes:
    - Fixed a crash when equipping armour with nightvision, belt immunity equipment or personal laser defence inside.
    - Fixed that artillery jammer remote and spidertron remote shortcuts were available when they were not researched yet.
    - Fixed that AAI vehicle controllers were available when they were not researched yet.
Version: 1.0.2
Date: 2020-08-21
  Bugfixes:
    - Fixed mod not loading when P.U.M.P. was active.
Version: 1.0.3
Date: 2020-08-22
  Bugfixes:
    - Fixed disabling setting "artillery cannon toggle" didn't work properly.
    - Fixed disabling setting "automatically generate mod shortcuts" didn't work properly.
    - Fixed that the shortcut for Chest Merge Tool from Merging Chest mod would be overwritten.
    - Fixed that several disabled icons were black instead of white.
Version: 1.0.4
Date: 2020-08-23
  Bugfixes:
    - Hotfix: Fixed rail block visualisation shortcut.
Version: 1.0.5
Date: 2020-09-01
  Features:
    - Disabled equipment has now a grey tint.
  Bugfixes:
    - Fixed compatibility issue with Train construction site mod.
    - Fixed compatibility issue with Gun Equipment mod.
    - Fixed compatibility issue with Nightvision Toggles mod.
Version: 1.0.6
Date: 2020-09-02
  Features:
    - Added shortcuts for artillery remotes from Advanced Artillery Remotes mod
    - Improved compatibility with Nanobots.
    - Mod is now compatible with Picker Inventory tools.
Version: 1.0.7
Date: 2020-09-02
  Bugfixes:
    - Hotfix: Mod would fail to load when Vehicle Wagon 2 was active.
Version: 1.0.8
Date: 2020-09-10
  Changes:
    - Settings for mod shortcuts are now only available when the corresponding mod is active.
    - Added forum post as website.
    - Some cosmetic changes to the disabled equipment and artillery items.
  Bugfixes:
    - Fixed artillery-discovery-remote from AdvArtilleryRemotes would go into inventory.
    - Fixed error caused by Ion cannon targeter shortcut not getting generated when various other mods were active.
    - Fixed error when artillery wagon fire toggle was used.
Version: 1.0.9
Date: 2020-09-10
  Bugfixes:
    - Hotfix: Fixed error when researching and AAI Programmable vehicles were not installed.
Version: 1.0.10
Date: 2020-10-04
  Features:
    - Every shortcut can now be assigned a keyboard input.
    - New shortcut "Blueprint: Deconstruction planner (Cliff/Fish/Item on ground)".
    - New shortcut "Spidertron: Enable/disable logistics while mowing".
    - New shortcut "Spidertron: Auto targeting without gunner".
    - New shortcut "Spidertron: Auto targeting with gunner".
    - New shortcut "Well Planner" (was previously generated automatically).
    - Disabled artillery wagons and turrets can now be properly blueprinted.
    - Added German (native) and French (third language) translation. Check out the mod portal discussion page or the forum post if you want to help translating (shouldn't take longer than 5 minutes).
    - The prefixes from the settings are now applied everywhere (please give feedback).
  Changes:
    - Complete overhaul of the localisations.
    - Lots of internal changes to the control.lua stage.
    - Some changes to the order of the shortcuts and settings.
    - Disabled equipment and artillery turrets are now hidden from GUIs.
    - Changed internal name of "toggle artillery cannon fire" shortcut and setting strings. Check your settings!
    - Changed internal name of "winch" shortcut and setting.
    - Changed internal name of "spidertron-remote" setting string. Check your settings!
    - Changed internal name of "Deconstrcution planner (only trees/rocks)".
  Bugfixes:
    - Fixed that setting the startup setting spidertron remote to disabled had no effect.
Version: 1.0.11
Date: 2020-10-04
  Bugfixes:
    - Hotfix: Fixed error when "Zoom out of world" shortcut was used.
Version: 1.0.12
Date: 2020-10-05
  Features:
    - New shortcut "MIRV targeting remote".
  Changes:
    - Changed icon of "Spidertron remote" shortcut.
  Bugfixes:
    - Fixed incompatibility with M.I.R.V. mod.
Version: 1.0.13
Date: 2020-10-15
  Changes:
    - Keyboard inputs will only work now if the corresponding shortcut is available.
  Bugfixes:
    - Fixed that "Well Planner" wasn't hidden from inventory.
    - Fixed that shortcuts from "Spidertron Waypoints" would create extra spidertron remotes.
    - Fixed error in multiplayer when closing spidertron gui.
Version: 1.0.14
Date: 2020-10-17
  Features:
    - Now supports the mod "Outpost Planner (Updated for 1.0)"
    - Added mod "Personal logistics Shortcut" as an optional dependency. Just as an advertisement.
  Bugfixes:
    - Fixed that spidertron shortcuts wouldn't be updated if the settings were changed by another player.
    - Fixed error when disabling startup setting "Artillery cannon fire toggle".
Version: 1.1.0
Date: 2020-11-24
  Features:
    - Updated for 1.1
  changes:
    - Made the icons follow new base game rules regarding when they should be white and when black.
  Bugfixes:
    - Fixed that disabled equipment items would show up in icon selection windows.