Fulgora extended


Adds more content to Fulgora and tweaks it in various ways to make it more intriguing. Places a greater focus on ruin salvage, scrap and byproduct production chains, and even ways to source small amounts of uranium. Will have the biggest impact if you are using the 'any-planet-start' (https://mods.factorio.com/mod/any-planet-start) mod and start on Fulgora. Note: Ice is scarce. Raiding ruins is your best source of ice, but scrap sorting still gives a tiny trickle. Notable features: Improved ways of obtaining holmium directly later on (requires forge technology). Expanded recycling from scrap with more useful outputs (We have infinite heavy oil. No need for solid fuel from scrap). Extended ruin raiding. A lot of larger ruins now have multiple levels to be fully mined. Fully mining the biggest ruins can get you some foundations and science packs. Deep oil oceans renamed to deep sludge abyss, with a new fluid an related recipes, and is impassible (also less of it on the map). You can dump items in deep sludge abyss (like lava) but don't inhale while doing so.

Content
2 months ago
2.0
2.77K
Environment Power

Ice missing with latest update

posted by roland77 5 days ago
Bugs
3
last message by roland77 3 days ago

Master of Fulgora

posted by Kiteglow 3 months ago
Bugs
2
last message by Kiteglow 7 days ago

Modular nucelar reactor

posted by worthstream 10 days ago
General
0
last message by worthstream 10 days ago

Master of fulgora

posted by Bismarck020 a month ago
General
0
last message by Bismarck020 a month ago

additional intermediate recipe

posted by Andrius319 a month ago
General
0
last message by Andrius319 a month ago

Compatiility with Cerys

posted by bunechoy 2 months ago
General
0
last message by bunechoy 2 months ago

Holmium ratio bug ?

posted by NoxyNova 2 months ago
General
2
last message by NoxyNova 2 months ago

How to unlock centrifuge?

posted by all7aboard 2 months ago
General
2
last message by UberWaffe 2 months ago

AAI Industry comp.

posted by Indzasa 3 months ago
General
4
last message by Indzasa 2 months ago

Compatibility with Wooden Logistics and Coralmium Agriculture

posted by SafTheLamb 2 months ago
Ideas & suggestions
7
last message by brevven 2 months ago

Would you be open to allowing the pumping of excess fluids back into the deep abyss?

posted by BetterBooty 2 months ago
Ideas & suggestions
1
last message by UberWaffe 2 months ago

Uranium Scrap Recycling does not work.

posted by Pluranium_Alloy 3 months ago
Bugs
7
last message by Emmote 2 months ago

Chemical mire processing balance

posted by Indzasa 2 months ago
Ideas & suggestions
0
last message by Indzasa 2 months ago

Add circuit control to modular nuclear reactor

posted by Magi3r 3 months ago
Ideas & suggestions
3
last message by Magi3r 2 months ago

orbit of fulgora have some own astreroids

posted by nosports 3 months ago
Ideas & suggestions
0
last message by nosports 3 months ago

New update problem

posted by jazzmachine 4 months ago
Bugs
17
last message by UberWaffe 3 months ago

No Stone With Factorio 2.0.28

posted by JGAO 3 months ago
General
1
last message by UberWaffe 3 months ago

Likes, Dislikes, and Ideas

posted by Bull 4 months ago
General
7
last message by UberWaffe 3 months ago

Spidertron Automation Compatibility

posted by TornBreeze 4 months ago
General
6
last message by TornBreeze 3 months ago

duming smoke is hurting my FPS/UPS

posted by J_nas 4 months ago
General
2
last message by UberWaffe 3 months ago

Spicy scrap sludge Forging: Steam output

posted by J_nas 4 months ago
General
1
last message by UberWaffe 3 months ago

Recipes & Any Start

posted by SurfacetoAirMissile 4 months ago
Ideas & suggestions
7
last message by UberWaffe 4 months ago

Conflict with Quality mods?

posted by Facto25 4 months ago
Bugs
5
last message by Hyomoto 4 months ago

Awesome Idea

posted by SurfacetoAirMissile 4 months ago
General
10
last message by UberWaffe 4 months ago