Adds more content to Fulgora and tweaks it in various ways to make it more intriguing. Places a greater focus on ruin salvage, scrap and byproduct production chains, and even ways to source small amounts of uranium. Will have the biggest impact if you are using the 'any-planet-start' (https://mods.factorio.com/mod/any-planet-start) mod and start on Fulgora. Note: Ice is scarce. Raiding ruins is your best source of ice, but scrap sorting still gives a tiny trickle. Notable features: Improved ways of obtaining holmium directly later on (requires forge technology). Expanded recycling from scrap with more useful outputs (We have infinite heavy oil. No need for solid fuel from scrap). Extended ruin raiding. A lot of larger ruins now have multiple levels to be fully mined. Fully mining the biggest ruins can get you some foundations and science packs. Deep oil oceans renamed to deep sludge abyss, with a new fluid an related recipes, and is impassible (also less of it on the map). You can dump items in deep sludge abyss (like lava) but don't inhale while doing so.
Mods introducing new content into the game.
Map generation and terrain modification.
Changes to power production and distribution.
Ice missing with latest update
posted by
roland77
5 days ago
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Bugs |
3
last message by
roland77
3 days ago
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Master of Fulgora
posted by
Kiteglow
3 months ago
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Bugs |
2
last message by
Kiteglow
7 days ago
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Modular nucelar reactor
posted by
worthstream
10 days ago
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General |
0
last message by
worthstream
10 days ago
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Master of fulgora
posted by
Bismarck020
a month ago
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General |
0
last message by
Bismarck020
a month ago
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additional intermediate recipe
posted by
Andrius319
a month ago
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General |
0
last message by
Andrius319
a month ago
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Compatiility with Cerys
posted by
bunechoy
2 months ago
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General |
0
last message by
bunechoy
2 months ago
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Holmium ratio bug ?
posted by
NoxyNova
2 months ago
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General |
2
last message by
NoxyNova
2 months ago
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How to unlock centrifuge?
posted by
all7aboard
2 months ago
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General |
2
last message by
UberWaffe
2 months ago
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AAI Industry comp.
posted by
Indzasa
3 months ago
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General |
4
last message by
Indzasa
2 months ago
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Compatibility with Wooden Logistics and Coralmium Agriculture
posted by
SafTheLamb
2 months ago
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Ideas & suggestions |
7
last message by
brevven
2 months ago
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Would you be open to allowing the pumping of excess fluids back into the deep abyss?
posted by
BetterBooty
2 months ago
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Ideas & suggestions |
1
last message by
UberWaffe
2 months ago
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Uranium Scrap Recycling does not work.
posted by
Pluranium_Alloy
3 months ago
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Bugs |
7
last message by
Emmote
2 months ago
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Chemical mire processing balance
posted by
Indzasa
2 months ago
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Ideas & suggestions |
0
last message by
Indzasa
2 months ago
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Add circuit control to modular nuclear reactor
posted by
Magi3r
3 months ago
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Ideas & suggestions |
3
last message by
Magi3r
2 months ago
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orbit of fulgora have some own astreroids
posted by
nosports
3 months ago
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Ideas & suggestions |
0
last message by
nosports
3 months ago
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New update problem
posted by
jazzmachine
4 months ago
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Bugs |
17
last message by
UberWaffe
3 months ago
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No Stone With Factorio 2.0.28
posted by
JGAO
3 months ago
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General |
1
last message by
UberWaffe
3 months ago
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Likes, Dislikes, and Ideas
posted by
Bull
4 months ago
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General |
7
last message by
UberWaffe
3 months ago
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Spidertron Automation Compatibility
posted by
TornBreeze
4 months ago
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General |
6
last message by
TornBreeze
3 months ago
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duming smoke is hurting my FPS/UPS
posted by
J_nas
4 months ago
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General |
2
last message by
UberWaffe
3 months ago
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Spicy scrap sludge Forging: Steam output
posted by
J_nas
4 months ago
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General |
1
last message by
UberWaffe
3 months ago
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Recipes & Any Start
posted by
SurfacetoAirMissile
4 months ago
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Ideas & suggestions |
7
last message by
UberWaffe
4 months ago
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Conflict with Quality mods?
posted by
Facto25
4 months ago
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Bugs |
5
last message by
Hyomoto
4 months ago
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Awesome Idea
posted by
SurfacetoAirMissile
4 months ago
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General |
10
last message by
UberWaffe
4 months ago
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