Fulgora extended


Adds more content to Fulgora and tweaks it in various ways to make it more intriguing. Places a greater focus on ruin salvage, scrap and byproduct production chains, and even ways to source small amounts of uranium. Will have the biggest impact if you are using the 'any-planet-start' (https://mods.factorio.com/mod/any-planet-start) mod and start on Fulgora. Note: Ice is scarce. Raiding ruins is your best source of ice, but scrap sorting still gives a tiny trickle. Notable features: Improved ways of obtaining holmium directly later on (requires forge technology). Expanded recycling from scrap with more useful outputs (We have infinite heavy oil. No need for solid fuel from scrap). Extended ruin raiding. A lot of larger ruins now have multiple levels to be fully mined. Fully mining the biggest ruins can get you some foundations and science packs. Deep oil oceans renamed to deep sludge abyss, with a new fluid an related recipes, and is impassible (also less of it on the map). You can dump items in deep sludge abyss (like lava) but don't inhale while doing so.

Content
3 months ago
2.0
2.86K
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g How to unlock centrifuge?

2 months ago

I started from fulgora and I need to mine uranium to unlock centrifuge. It is impossible to do so without going to nauvis first. Maybe the tech requirement can be changed to "obtain 50 uranium ore".

2 months ago

The mod option 'Depleted Uranium Only' is enabled by default. Therefore, you need to go to Nauvis in order to unlock it for enriching uranium.
I’m not sure what happens with the research when this is disabled, though

2 months ago

If you disable "Depleted Uranium Only" the research gets adjusted that you have to get 1000 uranium ore via recycling (crafting) rather than mining.
So you can unlock in on Fulgora.

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