Fulgora extended


Adds more content to Fulgora and tweaks it in various ways to make it more intriguing. Places a greater focus on ruin salvage, scrap and byproduct production chains, and even ways to source small amounts of uranium. Will have the biggest impact if you are using the 'any-planet-start' (https://mods.factorio.com/mod/any-planet-start) mod and start on Fulgora. Note: Ice is scarce. Raiding ruins is your best source of ice, but scrap sorting still gives a tiny trickle. Notable features: Improved ways of obtaining holmium directly later on (requires forge technology). Expanded recycling from scrap with more useful outputs (We have infinite heavy oil. No need for solid fuel from scrap). Extended ruin raiding. A lot of larger ruins now have multiple levels to be fully mined. Fully mining the biggest ruins can get you some foundations and science packs. Deep oil oceans renamed to deep sludge abyss, with a new fluid an related recipes, and is impassible (also less of it on the map). You can dump items in deep sludge abyss (like lava) but don't inhale while doing so.

Content
3 months ago
2.0
2.97K
Environment Power

Ice missing with latest update

posted by roland77 a month ago
Bugs
3
last message by roland77 a month ago

Master of Fulgora

posted by Kiteglow 4 months ago
Bugs
2
last message by Kiteglow a month ago

Uranium Scrap Recycling does not work.

posted by Pluranium_Alloy 4 months ago
Bugs
7
last message by Emmote 3 months ago

New update problem

posted by jazzmachine 5 months ago
Bugs
17
last message by UberWaffe 4 months ago

Conflict with Quality mods?

posted by Facto25 5 months ago
Bugs
5
last message by Hyomoto 5 months ago