Whenever an object is placed by the player (including blueprints), it will set nearby trees to be deconstructed automatically (as if with a deconstruction planner). There is also a command to do this for already placed buildings (which could take a long time: /atdcall). There are 3 settings: 1. The radius to deconstruct trees. Default 15 tiles. 2. To optionally include rocks in the deconstruction. Default on. 3. To optionally also call the deconstruction when placing tiles (like landfill or concrete). Default off. It's not recommended to use this without a bot-start mod of some sort.
Mods introducing new content into the game.
This mod adds infinite research to increase the inserter capacity bonus.
Mods introducing new content into the game.
This mod adds infinite research to increase the worker robot capacity bonus.
Mods introducing new content into the game.
Mods introducing new content into the game.
Applies a multiplier to the stack size of every item, the speed of every robot, inserter, belt, splitter, mining-type item and furnace in the game, the service area of roboports and the reach and service area of power poles. Hopefully also modded ones.
Unlocks the first 4 tiers of Worker Robot Speed. Does nothing else. For use with other Bot Start mods.
Mods introducing new content into the game.
Adds a recipe that can crack Coal into Heavy Oil at a Chemical Plant.
Adds a new ore that allows you to craft Alien Science so that you can play without aliens.