I see this mod as now essential. It is so good and feels like this was supposed to be part of the main game. I agree with all the OPs likes. As for the dislikes, I gotta point out....
1.) Uranium from recycling is never "bulk" uranium like Nauvis. I see no issue here. Besides, some is needed for "Spicy" processing. I feel its good as you designed it (However at the time of this writing uranium recycling is BROKEN and players have to come up with their own fixes, I am hoping this is addressed soon)
2.) Lava doesnt fit the "vibe" I agree, but I would not remove it! I'd make it an optional flag. I'd like to see every planet have an "alternative" means of making the things its not good at. I would just follow the same rule as above, so long as producing lava is more cumbersome and less efficient than Vulcanius, I do not see it as an issue. Besides, some famous players have made Vulcanius their "primary" planet for several reasons with lava being one of them. Having an alternative means of acquiring it allows for Fulgora to be someones primary planet (as I want to make it mine on my next play thru!) I very much appreciate having the "Spicy" recipe. We just need an offical fix to recycling fuel cells ASAP. :)
3.) I do not see any issues with iron plates, maybe I'm just happiest with breaking it down further into ore?
4.) A small "overhaul" to ruins would be nice (I agree with the OP on this one!) However, for me personally I'd see this as a low priority. Their current state isnt very exciting, but its in no way ruining my experience. It feels very......vanilla and that is at worst "just fine". I am sure you can make it better than vanilla, but If you did it would merely be a pleasant surprise and not something that I would see as essential
OP's Ideas -
1.) Crusher... Yes! Please yes. I love breaking things all the way down to base ingredients even if that is technically wasteful. This would be amazing!
2.) A way of producing organics on Fulgora, I like it. As long as its not too efficient, thumbs up!
3.) Whoa... Bacteria on Fulgora. Well, this would complicate things for me, but I would love to see what UberWaffe can come up with. I would see this as potentially a positive.
4.) Scrap sludge -> Electrolyte. Thumbs Up!
5.) No comment on enemies, thats another mod. Might be awesome for someone
6. and everything else) Yes!
I made this post to help reinforce a lot of the good ideas presented in the OPs thread because I too agree with OP on so much of this. This is also one of my favorite mods for Space Age now, as Fulgora is my favorite planet and UberWaffe's mod is just so good for Fulgora enthusiasts! I hope to see this mod continue and I'm hoping for an official fix for the decaying fuel cell recycling issue as I "LOVE" this mod and cant wait to make it the centerpiece of my 2nd playthrough.