Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
a day ago
0.18 - 2.0
22.3K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g Flag to disable turrent veterency

6 months ago

Thanks for this mod - after having played space exploration in Factorio 1.x I found Space Age without space exploration way too simple/quick. As such I very much like much of the complexity brought in by this mod. I have however run into issues with turrent veterency which have resulted damage to drop in some cases after a turrent achieves the first veterency rank, which I believe are the result of interplay between this mod and others.

I don't particularly want turrent veterency in my playthrough in any case, is there any chance the addition of a flag in the mod settings allowing for turrent veterency to be disabled would be possible?

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