Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons.

Overhaul
11 days ago
0.18 - 2.0
16.7K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g Flag to disable turrent veterency

a month ago

Thanks for this mod - after having played space exploration in Factorio 1.x I found Space Age without space exploration way too simple/quick. As such I very much like much of the complexity brought in by this mod. I have however run into issues with turrent veterency which have resulted damage to drop in some cases after a turrent achieves the first veterency rank, which I believe are the result of interplay between this mod and others.

I don't particularly want turrent veterency in my playthrough in any case, is there any chance the addition of a flag in the mod settings allowing for turrent veterency to be disabled would be possible?

a month ago

Also noticing that turrent target priorities appear to be wiped upon veterency levelling, not sure if that's a known issue or due to other mods I'm using.

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