Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like and not feel limited in their choices as well as simplifying some recipes for easier automation. If you want to help out, through art, code or implementation, please contact me!

Overhaul
2 months ago
0.18 - 1.1
3.12K
Transportation Logistics Combat Armor Enemies Mining Fluids Logistic network Manufacturing Power Storage

g Warptorio Turretupgrades

2 years ago

The turret-upgrades have a problem for worlds with multiple surfaces.
The turret will just despawn when a upgrade is reached, if the turret is not on surface 1.
I fixed it in the "control.lua" in function "ReplaceEntity" by replacing "game.surfaces[1]" with "turret.surface".

2 years ago

Thank you, I'll make sure that fix is in the next version

2 years ago

This is now fixed in version 0.1.87

2 years ago

It work now, thanks.

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