Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like and not feel limited in their choices as well as simplifying some recipes for easier automation. If you want to help out, through art, code or implementation, please contact me!

Overhaul
2 months ago
0.18 - 1.1
3.12K
Transportation Logistics Combat Armor Enemies Mining Fluids Logistic network Manufacturing Power Storage

i Factorio 1.1.9 Smart Belt Dragging Support

3 years ago

In Factorio 1.1.9, Smart Belt Dragging was added to the game engine, allowing automatic placement of underground belts when dragging regular belt through obstacles.

To support this feature, belts need the 'related_underground_belt' property defined: https://wiki.factorio.com/Prototype/TransportBelt#related_underground_belt

This message has been manually sent, based on automatic detection of your mod defining (either through explicit definition or use of deepcopy) its own belt prototypes.

Thank you for your time!

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