Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
11 days ago
2.0
6.91K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

b Informatron: missing icons, bad tags

19 days ago

Minor stuff:

In the Beacon Overhaul section, there's a rich tag that isn't rendering: "... now require cooling fluid[liquid=ei-liquid-nitrogen]"

In the Exotic matter machines section, there are several tags that are wrong or incomplete. There are two [color=orange]...[/color] that aren't rendering; one [color=gray] with presumably no closing (since you can see the color tag), and [font=default-bold]...[/font].

In the Black hole generator / Black hole stages section, four color tags and two font tags of the same ilk as above.

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