Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
25 days ago
1.1 - 2.0
27.9K
Logistics Trains Circuit network

We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.

Provider train condition

posted by Kushiele 2 years ago
Bugs
3
last message by Kushiele 2 years ago

Bug - Station Info Combinator Reverts to Station Control

posted by urko 2 years ago
Bugs
7
last message by lesbian_mami 2 years ago

NRE when placing items in station

posted by urko 2 years ago
Bugs
2
last message by urko 2 years ago

Quick Start setup doesn't work with tiny station inventory

posted by Carl_the_Wimp 2 years ago
Bugs
3
last message by lesbian_mami 2 years ago

Pyanodon - Requires Py science pack 3

posted by DarkwingGT 2 years ago
Bugs
5
last message by lesbian_mami 2 years ago

NREs related to deconstructing train stops and placing Cybernetic Combinators

posted by VanVanitas 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

NRE when switching Cybernetic Combinator from Fuel Loader mode to another mode

posted by VanVanitas 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

NRE when Wagon Control is placed beside Requester Station

posted by VanVanitas 2 years ago
Bugs
5
last message by VanVanitas 2 years ago

[1.0.9] depot network signal

posted by Xeraph 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

NRE when delivery request is made

posted by VanVanitas 2 years ago
Bugs
5
last message by VanVanitas 2 years ago