Crafting Efficiency


Adds technologies to increase the gain of wastefull and expensive processes, such as copper cable, steel, gears, circuits, and engines. Requires omniLib which enables dynamic recipe generation and auto-updating entities in world with newer recipes. Works on items even if mods change their recipes. Updated for Factorio v18

4 years ago
0.16 - 0.18
25

update to 1.1

posted by kargab85 3 years ago
General
6
last message by Ikta 8 months ago

error with code?

posted by shulk 3 years ago
General
1
last message by shulk 3 years ago

Efficiency Icons

posted by CallMeLucifer 3 years ago
Ideas & suggestions
2
last message by demongo1154 3 years ago

New Angels

posted by KuroxUsagi 3 years ago
General
0
last message by KuroxUsagi 3 years ago

Broken

posted by Hade 3 years ago
General
1
last message by CallMeLucifer 3 years ago

recipe selection GUI

posted by DEMEMZEA 3 years ago
Ideas & suggestions
1
last message by Damker 3 years ago

Biotech Intergration

posted by HairyDave 3 years ago
General
0
last message by HairyDave 3 years ago

Conflict between Bob Tech, Clown's Science, and Crafting Efficiency

posted by Glendening 3 years ago
Bugs
0
last message by Glendening 3 years ago

Change the icons

posted by keeday 3 years ago
Ideas & suggestions
1
last message by Ecarus 3 years ago

Omni-Library update

posted by Nutter 4 years ago
Bugs
0
last message by Nutter 4 years ago

How to use???

posted by paci1988 4 years ago
General
1
last message by usafphoenix 4 years ago

18.x update

posted by SoulForge 4 years ago
General
0
last message by SoulForge 4 years ago

please update your mod to 0.18.x

posted by Nyhmus 4 years ago
Ideas & suggestions
6
last message by usafphoenix 4 years ago

Suggestion of technology

posted by Met_en_Bouldry 4 years ago
Ideas & suggestions
0
last message by Met_en_Bouldry 4 years ago

Handcrafting

posted by Nekothika 4 years ago
General
3
last message by usafphoenix 4 years ago

AAI Industries

posted by Wisp1993nl 4 years ago
Ideas & suggestions
6
last message by Wisp1993nl 4 years ago

update Icons to indicate level?

posted by lithiemgod 4 years ago
General
0
last message by lithiemgod 4 years ago

Omnimatter adds a selection furnace for Steel

posted by Bioshokar 4 years ago
Ideas & suggestions
1
last message by usafphoenix 4 years ago

Purple science need fix

posted by petandk 4 years ago
General
1
last message by usafphoenix 4 years ago

Productivity Module change

posted by AnotherMatt 4 years ago
General
6
last message by AnotherMatt 4 years ago

Did a bit of testing

posted by pertm 4 years ago
General
3
last message by pertm 4 years ago

tech prerequisists for 0.17

posted by CaveGrinder 5 years ago
Ideas & suggestions
2
last message by usafphoenix 5 years ago

Steel efficiency recipe

posted by Foreros 5 years ago
General
6
last message by denspb 5 years ago

More Science fix compability

posted by LetsOffBrains 5 years ago
Ideas & suggestions
4
last message by usafphoenix 5 years ago

0.17 science.

posted by Lacaxoto 5 years ago
Ideas & suggestions
3
last message by usafphoenix 5 years ago

Prod Modules [omniLib update required to .47]

posted by Bioshokar 5 years ago
Bugs
17
last message by usafphoenix 5 years ago

Issue when used with Deadlock's Stacking Beltboxes

posted by Oktabyte 5 years ago
Bugs
1
last message by usafphoenix 5 years ago

experience

posted by ZombieMooose 5 years ago
Ideas & suggestions
1
last message by usafphoenix 5 years ago

steel plate defaults to vanilla recipe

posted by TobiasT 5 years ago
Bugs
3
last message by Husky5000 5 years ago