All The Overhauls Modpack | SE + K2 + 248k + BZ + 5Dim + More


This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This modpack will take a while to complete, so be ready for the long haul.

Mod packs
a month ago
1.1 - 2.0
10.5K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g Productivity queries - not definite bugs

10 days ago

This is for me (or anyone else) to post in as I find more stuff that I think should accept productivity, but doesn't, and may be deliberate choices. So that I can confirm that they are deliberate choices and not things which got messed up in an update. I have tried to group them somewhat and explain my reasoning.

For resources, I would have expected the following to accept productivity:
-palladium powder
-platinum powder

-inconel
-bismuth glass
-copper tungsten
-mangalloy

I don't feel the need to ask for silicon or various aluminum/alumina recipes, as I can see infinite resource loops that can be created there.

-ceramic (from crushed stone and steam). The arc furnace recipe from stone and coal does accept productivity, but is so much worse that this may be deliberate as it can never be better?

-formaldehyde (all recipes)
-ethanolamine
-vinyl acetate
-povidone
-ethylene oxide

-thorium from ore (uranium from ore accepts prod)

-wood to coal
-wood pulp to coal dust
(other cokery recipes accept prod)

-bismanol

The following manufactured intermediates would normally be expected to take productivity, in that they aren't placeable entities. Again they may be choices by the mods they came from, but there is definitely inconsistency in what has been chosen, so I will question them.

-insulated wire
-tinned wire
(all other wires and cables accept prod)
-lasers CO2, and He.
-tracker
(transceiver accepts prod)
-scanner
-spectroscope
-laboratory gear
-skyseeker armature

-micron tolerance components (can get the basic 20% prod in a laser mill, but no prod modules. so this is end game laser mill tech?)

-elite gearbox (the other gearboxes accept prod)

-carbon fiber

Again, note that I'm not asking you to "fix" all of these. Many of them I don't care about because they are essentially waste streams. This is just a query.

10 days ago

I'll be going through these gradually as I have time available.

9 days ago

Empty amplifier tube.

Laser mill takes prod modules in addition to built in prod. Assembling machines do not.

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