Just updated after a long while and I'm getting the following error in the data-final-fixes.lua on startup:
Error ModManager.cpp:1625: Failed to load mod "all-the-overhaul-modpack": all-the-overhaul-modpack/data-final-fixes.lua:86: attempt to index local 'action_delivery' (a number value)
Code looks like this there:
for _, action_delivery in pairs(action.action_delivery) do
if action_delivery.max_range then -- line 86; barfs here
action_delivery.max_range = 79
end
end
I'm betting it's one of the combat mods I have installed doing something dumb with their ammo, but would it be possible to just add a check there that lets the loop skip over a null/invalid action_delivery.max_range value? Commenting out that section seems to do the trick for now.
Thanks!