All The Overhauls Modpack | SE + K2 + 248k + BZ + 5Dim + More


This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This modpack will take a while to complete, so be ready for the long haul.

Mod packs
a month ago
1.1
6.63K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g Cargo Ship compatibility

1 year, 1 month ago

Hi, thanks for the modpack !

I was just kinda wondering if your modifications were responsible in some way for Cargo Ship's deep sea oil platforms to be locked behind chemical science, despite enabling the Cargo Ship's mod setting to remove that requirement?

Thanks, and sorry if I'm barking at the wrong tree

1 year, 1 month ago

I directly have made no modifications to cargo ships, so those changes are controlled by other mods. I just really feel like cargo ships add a nice variety to the playthrough is why I added them. Whe. I get a chance I'll check out what's affecting the science for them

9 months ago

I just started a fresh game with just Krastorio and Cargo Ships. It looks exactly the same. I don't know why Krastorio adds Chemical tech cards. I would say, contact the authors of either Cargo ships or Krastorio to add a fix. ATOM is not the right place to fix it.

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