Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A mod to display the money you would have spent for your electricity and oil. Also supports other fluids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Black Rubber Belts for 5dim_transport. Supports Black Rubber Belts startup options.
Small changes concerning balance, gameplay, or graphics.
Black Rubber Belts for LinkedBelts. Supports Black Rubber Belts startup options.
Small changes concerning balance, gameplay, or graphics.
This mod makes lithium from Krastorio and 248k the same, using K2 version.
Small changes concerning balance, gameplay, or graphics.
Customize Inventory Size. Walking, Crafting, Mining speeds. Can be modified in-game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an Electrical Transformer to power-up your vehicles. With this mod you can turn almost any vehicle into an electric vehicle.
Mods introducing new content into the game.
Attach a 'sticker' label to a vehicle. Through integration, labels can be added to cargo-wagons randomly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod add some settings like change landfill and waterfill cost, remove landfill recipes from mods, remove some items, etc
Small changes concerning balance, gameplay, or graphics.
This mod does whatever Jane wants. Right now it's made to simply collect all the QoL mods Jane likes.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A roguelite scenario for Factorio. Choose a starting ability and enter the arena. Defeat enemies to unlock new abilities and upgrade your current ones. Survive until the clock runs out. Compare scores and compete with friends in co-op multiplayer.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.