Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Reasonable Colours


Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975

Tweaks
1 year, 17 days ago
0.17 - 1.1
72
Logistics

Dirt Path

by Mylon

Heavily trafficked areas will change over time.

Tweaks
1 year, 27 days ago
0.14 - 1.1
8.93K
Environment

RPM-RW Kernbohrer

by RedSpy

FOR THE EMPEROR! Adds a few weapons, turrets and ways to get your ores

Tweaks
1 year, 1 month ago
0.17 - 1.1
328

Bot Servicing

by Mylon

Robots occasionally break and need to be serviced. Adds maintenance and attrition to bot use.

Tweaks
1 year, 1 month ago
0.16 - 1.1
449
Logistic network

My Little Pony Train Sound


Changes the sound of the locomotive to be more cute.

Tweaks
1 year, 1 month ago
0.17 - 1.1
190

Noxys Deep Core Mining Tweak

by _Noxy_

Tweaks the speed of VortiKs deep core mining machines. This by default reduces the speed to 1/5th of the normal speed since I feel this is a more balanced rate.

Tweaks
1 year, 2 months ago
0.16 - 1.1
732

Noxys Robot Battery Tweak

by _Noxy_

Allows you to tweak the robot battery capacity.

Tweaks
1 year, 2 months ago
0.16 - 1.1
990

SuperExpensiveMode


Changes game recipes to make game more challenging.

Tweaks
1 year, 2 months ago
0.17 - 1.1
40

Chunky Power Poles


Extends the area of small and medium power poles to match their wire reach. And Substations can align with the Chunk grid without overlaps.

Tweaks
1 year, 3 months ago
0.17 - 1.1
1.09K

Tyberius Overhaul Mod


Strikes Overhaul Mod is back! (Renamed due to a change in creator tag.) Are you tired of having complicated ratios and uneven builds? Do you want to build huge factories with the challenge being throughput? Try the mod that made famous the one solid fuel and plastic bar for a blue science that you need 50k of for each research. Notable Features: Easily produced items and buildings, huge research requirements, easily upgraded bullets that are worth using late game, and realistic energy uses that includes 1.16GW nuclear reactors with 500GJ nuclear fuel. Check out the mod page for show pictures.

Tweaks
1 year, 3 months ago
0.17
9

Freedom for modules


Allows all modules to be used anywhere. No more "it's not an intermediate product".

Tweaks
1 year, 3 months ago
0.16 - 1.1
1.59K

Industrial Revolution 2 Adjustments

by Bilka

Adjustments of Industrial Revolution 2

Tweaks
1 year, 4 months ago
0.17 - 1.1
308

Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
1 year, 4 months ago
0.15 - 1.1
75.2K

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations

Tweaks
1 year, 5 months ago
0.16 - 1.1
2.63K
Enemies

Bioluminescence

by Reika

Adds bioluminescence to the natural world of Nauvis.

Tweaks
1 year, 6 months ago
0.16 - 1.1
6.25K

FTweaks

by Reika

Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.

Tweaks
1 year, 6 months ago
0.15 - 1.1
283

OldWormSound

by Reika

Restores the old worm attack sound (deep growl).

Tweaks
1 year, 6 months ago
0.15 - 1.1
326

Loss Prevention

by Reika

Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.

Tweaks
1 year, 6 months ago
0.16 - 1.1
1.10K

Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.

Tweaks
1 year, 6 months ago
0.14 - 1.1
551K
Environment

BPPOil


Implements revisions alternative to the 0.17.60 oil update to keep basic oil processing non-trivial. See home thread and changelog for specifics.

Tweaks
1 year, 7 months ago
0.17 - 1.1
96
Fluids Manufacturing