SuperExpensiveMode

Changes game recipes to make game more challenging.
22 hours ago
0.17
56
Owner: gungorenu
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: MIT
Created: 5 months ago
Latest Version: 1.1.0 (22 hours ago)
Factorio version: 0.17
Downloaded: 56 times

makes game recipes more difficult and more complex. but does not add more entities/items and uses the game entities only. main purpose was to make game more challenging but also not to use new items/entities like other mods do, uranium is heavily used.

focuses on "expensive mode" only and the recipes by default do not show up in "normal mode" games (tied to setting).
science pack recipes might be unchanged (tied to setting). due to limitation of techs (or my incompetence) science pack recipes are duplicated, new recipes are introduced with different ingredient list. it is still possible to use the regular vanilla recipe instead of the new complex recipe if desired.

some recipes dont make sense (oil especially), I am aware but I did not want to add new entities.

most probably not compatible with recipe changing mods.