Industrial Revolution 2 Adjustments

by Bilka

Adjustments of Industrial Revolution 2

Tweaks
1 year, 10 months ago
0.17 - 1.1
333
Owner:
Bilka
Source:
N/A
Homepage:
N/A
License:
The Unlicense (Public Domain)
Created:
4 years ago
Latest Version:
2.0.3 (1 year, 10 months ago)
Factorio version:
0.17 - 1.1
Downloaded by:
333 users

Current changes

Adjustments of the original mod:

  • Makes it possible to fast replace the large wooden pole and large steel pylon with each other.
  • BALANCE: Changes the higher tier module software loading to take the same time as level 1 module software loading.
  • Fixes that the laser turret and electric arc turret would try to consume too much power at once.
  • Adds color to the chemical plant animations for rocket fuel, nuclear fuel and coal liquefaction recipes.
  • Adjusts the color of the chemical plant animations for plastic and plastiglass recipes.
  • Shows entity resistances in the tooltips of walls and gates.
  • Moves the alt-mode recipe icon for electric furnaces so that it does not cover the indicator light.
  • Increases the amount of burnt result slots to match fuel slots on the tank and the locomotive.
  • BALANCE: Halves amount of explosives and corrosion-resistant steel plate in artillery shell recipe.
  • BALANCE: Doubles amount of artillery shells in atomic artillery shell recipe.

Old mod versions, pre 2.0: Industrial Revolution Adjustments for IR1

  • These changes are NOT part of the 2.0+ versions of the mod!
  • Undoes the long handed red inserter nerf.
  • Orders the long handed inserter after the (slow) filter inserter.
  • Reverses how the watchtower works, now it reveals the nearby area and doesn't scan chunks. Includes a setting to turn this off.
  • Adds a mod setting to hide photonic cannon resistances from the tooltip so that the tooltip fits on screen.
  • Improves the display of several entities in their own GUI so that they are not cut off.
  • Makes it possible to fast replace the large pylons (power poles) with each other
  • Adds a mod setting to change the filter count of stack filter inserters back to the vanilla count of 1.
  • Adds an extra level of character logistic slots research.