NOiZE

Trying to make some mods to increase the immersion.

If you like my efforts, consider supporting me on Ko-fi!

Mods by NOiZE

Cargo Bay Limit Research

by NOiZE

Limits the number of cargo bays per landing pad or space platform with expandable limits via research.

Tweaks
25 days ago
2.0
2.75K
Logistics Storage

Landmine Explosions Do Hurt

by NOiZE

This mod makes landmine explosions dangerous to everyone! The 250 area damage hits all entities within a configurable AoE (default: 2 tiles), including players, with chain explosions possible. Toggle player damage (default: on) and stun effect (default: off) to customize the chaos.

Tweaks
12 days ago
2.0
2.12K
Combat Enemies

Heat-resistant Pipes

by NOiZE

Heat-resistant Pipes required for molten fluids (lava, molten metals). Regular pipes/tanks/pumps are instantly destroyed by molten fluids. Heat-resistant Pipes have smaller network size (default: 32 segments). Settings for max network size (1-320) and player collision. Licensed under MIT.

Content
2 days ago
2.0
1.89K
Logistics

Nightvision Overhaul

by NOiZE

Replaces nightvision with a halo light effect around the character, with customizable color, intensity, and scale. Adds Nightvision MK2 and MK3 for progression throughout the base game and space age.

Tweaks
4 months ago
2.0
909
Armor

Uranium Shotgun Shell

by NOiZE

Adds shotgun shells fused with U-238, update for 2.0 by NOiZE, orginal mod by Rhaane

Content
4 months ago
2.0
366
Combat

Quality Unlocks Recycling

by NOiZE

Makes the recycling technology in Factorio Space Age researchable with Quality 1, Concrete, and Processing Units as prerequisites.

Tweaks
4 months ago
2.0
343
Manufacturing

Quality Greenhouse

by NOiZE

Adds a greenhouse for Nauvis to produce quality wood using tree seeds, water, landfill, and sulfur.

Tweaks
4 months ago
2.0
281
Manufacturing

I See Coal Fork

by NOiZE

Changes coal deposits on Vulcanus to lighter textures for better visibility, leaving other planets unchanged. Adds three new textures (ash-coal, red-glow-low-coal, red-glow-intense-coal) with ash-coal as default. Forked from 'I see coal' by Lasciva_Engineer.

Tweaks
4 months ago
2.0
266
Environment

Liquid Rocket Fuel

by NOiZE

Adds liquid rocket fuel and corresponding rocket part recipes for rocket silos, compatible with external-rocket-parts and RocketFuelSteel.

Content
3 months ago
2.0
173
Fluids

Crafting Time Multiplier

by NOiZE

Reduces speed of all machines so that you have to build more of them. Should be compatible with most mods.

Content
11 months ago
2.0
138
Manufacturing

Condensed Science

by NOiZE

Compress science packs into heavy barrels (100 packs per barrel). Launch up to 50 barrels per rocket (5,000 science) without using more cargo stacks. Auto-supports modded science packs. Works great with 'Tintable Centrifuges' mod for colored centrifuge effects!

Content
3 months ago
2.0
135
Logistics Fluids Manufacturing Storage

Nuclear Science Rebalanced

by NOiZE

A rebalance for Atan's Nuclear Science mod that adjusts the nuclear science pack recipe, atom forge recipe, and related technology costs.

Content
2 months ago
2.0
133
Manufacturing

Recycled Cargo Pods

by NOiZE

Dropping cargo from space to planets now require Cargo Pods which can be assembled, repaired and reused. Also your rocket will need a cargo pod.

Content
27 days ago
2.0
131
Transportation Logistics Manufacturing

Radar Is Advanced

by NOiZE

Makes radar research actually feel advanced by requiring advanced circuits and proper science investment

Tweaks
2 months ago
2.0
81
Environment Circuit network

No Crafting Surface Conditions for Placeables

by NOiZE

Removes surface crafting conditions for recipes of placeable entities (e.g., buildings, belts), while preserving them for intermediates and rocket parts.

Tweaks
4 months ago
2.0
71
Manufacturing

Heavy Expensive Placeables

by NOiZE

Increases recipe costs by 3x for buildings with a collision box area >= 2 tiles or in whitelist (laser-turret, steel-furnace). Reduces stack sizes to {1, 5, 10, 20, 50} and increases weights for rocket capacities to {1, 2, 5, 10, 20, 50, 100, 200} based on building size. Includes overrides for rocket-silo (always too heavy for a rocket), nuclear-reactor (Stack Size = 1, Weight = 1000 kg) and crusher (Stack Size = 10, Weight = 200 kg). Exempts rail-support by default.

Tweaks
4 months ago
2.0
64
Manufacturing

Agriculture Science Spoiling Control

by NOiZE

Control the spoiling rate of agriculture science packs. Default is 25% of vanilla spoiling rate, configurable from 1% to 1000%.

Content
3 months ago
2.0
60

Rocket Fuel Requires Steel

by NOiZE

Adds 1 steel to all recipes that produce rocket fuel, reflecting the steel in the icon!

Tweaks
6 months ago
2.0
58
Fluids

Tank Upgrade - Brake

by NOiZE

Adds Tank UB (Upgraded Brakes) - a tank variant with significantly improved braking force, craftable after researching Advanced Braking Systems.

Content
25 days ago
2.0
54
Transportation Combat

Ghost Roboport Placement Helper

by NOiZE

Helps with roboport placement by showing ghost roboport coverage areas in Alt-Mode. Fixed overlapping brightness issue and improved performance. Fork of EasyRoboportPlacement by KlauzWayne, updated by Kepler.

Tweaks
10 days ago
2.0
52
Logistic network