Read the output of wagons stopped at stations, in different ways
Adds Lua-programmable circuit network combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods. Probably won't work in multiplayer games.
Have accumulator current and total charge as signals in your circuit network, with enabled capabilities to measure capacities up to about 1.8 × 10^308 joules. We use the electric network id for accounting of all calculated values within that electric network
Have power consumption and power production as signals in your circuit network, with enabled capabilities to measure the electric network statistics up to about 1.8 × 10^308 watts. Additional envelope signals for maximal projected electric production/consumption are also provided. We use the electric network id for accounting of all calculated values within that electric network
Control Technology - Allows you to monitor and control your factory. Monitor your factory using Smart Displays. There are three types: SD1030 - 3 digit display SD1050 - 5 digit display SD1070 - 7 digit display More Displays to come.
A combinator that multiplies item signal values by their stack sizes. Features signal inversion and output display, supports Picker Dollies.
With the circuit network already being annoying as is, no one wants to have to pay for thousands of wires! Not to mention, blueprints give you the wires for free, so this mod makes the red and green wires free, and is compatible with nearly any mod that alters those wires. I'll add compatibility to other modded wires too if someone ever makes any other color wires.
Adds a combinator reading ghost requests from the logistic network it's placed in.
Adds a combinator that reads inventories, fuel and equipment grid of locomotives, wagons, cars, furnaces, assemblers, roboports, rocket silos and reactors.
Display LTN's Provider and Requester contents for specific Network ID's as combinator output.
With this mod you can open or toggle constant combinators from any distance. Defaults: O - to open, T - to toggle. Use Settings-Controls-mods to change it.
Adds a new type of Constant Combinator to the game. It provides a custom GUI to manage LTN signals.
Adds a new type of combinator that can conditionally alow its inputs to pass through it, a sort of gate for circuit signals. Hover over the combinator and press Control + E to open the configuration window.
Adds Sentinel Alarm and Combinator buildings that detect biters within configurable range, sending signals to connected circuit network.