Resource and enemy bases spawn rework. Biter attack mechanic changed to work on timers, to make more interesting combat with steady difficulty. A lot of combat, pollution, modules, technologies and recipe changes. Early equipment technologies.
Large total conversion mods.
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
"Combat Overhaul"
posted by
nasubitan_
5 months ago
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Ideas & suggestions |
1
last message by
thebanKing
a month ago
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Multiplayer, suit.
posted by
Sir_AL
2 months ago
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Ideas & suggestions |
0
last message by
Sir_AL
2 months ago
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Enemy expansion, yes or no?
posted by
AftermathRV
3 months ago
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General |
0
last message by
AftermathRV
3 months ago
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Getting duplicates when modifing mods
posted by
Green-Cat-18
4 months ago
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Bugs |
1
last message by
Green-Cat-18
4 months ago
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Error with "Everything On Nauvis
posted by
wotolp
5 months ago
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General |
7
last message by
wotolp
5 months ago
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Pollution needed?
posted by
Green-Cat-18
5 months ago
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General |
2
last message by
Green-Cat-18
5 months ago
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Extra Tech giving the same recipe twice
posted by
StormyStrife
8 months ago
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General |
1
last message by
xXParryXx
8 months ago
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tech only gives host the items
posted by
xXParryXx
9 months ago
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Bugs |
1
last message by
xXParryXx
9 months ago
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Fat Ass Spawner Bases
posted by
A-Vladimir
9 months ago
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Bugs |
2
last message by
A-Vladimir
9 months ago
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Failed to Load
posted by
A-Vladimir
9 months ago
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Bugs |
4
last message by
A-Vladimir
9 months ago
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error
posted by
lynchtime
9 months ago
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General |
6
last message by
metal20501
9 months ago
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oil
posted by
lynchtime
9 months ago
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General |
4
last message by
lynchtime
9 months ago
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