Mining patch planner

by rimbas

Adds a planner that designs a mining drill layout for a resource patch.

Utilities
17 days ago
1.1
62.2K
Mining Blueprints

b SE compact beacon removed from blueprint when using planner

1 year, 5 months ago

TLDR: https://i.imgur.com/08qSRCk.jpeg

I have 2 other older blueprints with the same beacon, and they work.
But this one and others new that I am trying to create&add now cause that the beacon is not build when using planner. Just empty space in place of beacon.

New blueprint not working: 0eNrNVttu4yAQ/ReeTWSwHV9+ZbWKSDyNUDEgwFG7lf99Bydto9jebNxVtS9xsIdzzlzhjexVD9ZJHUjzRrwWlgZDj062cf1CGlYm5BUfbEiI2Huj+gA02lmpj6QJroeEWONlkEZTB0oEeYIbkGzESBFCHoz2pPmBXPKohYoG4dUCaYgM0JGEaNHFlXAgaCc1stDWSaVI3K1biJqGnwkBHZATzmDj4nWn+24PDg3+APOp9iKu2BSjPL4pkKKVDg7nr3kyavLRzjrT9vj+hDS0w/8KaIZ7hyGZsPNH2Fn+r+mzD3p4sQ68pz2GzR2dwSfdgwpTFelFRHYrYpt8pEfbPpAZvnzC562SIeC3qbcXnnzC8iRV3NGQFmKJYF2N36hVQusRyvQBFeywWI1DfjRV8DSrqJgoCk5ob40LC/7zd10T/2fgtysCzO8H+OzfnD/lCsL6CxmtHslo+i0prVeEgLGvBJ2lD1fRB+FflRFjq8sUR9Zc5zP+MGJ2hXhf8XS0xOGmjMBUUKk9uNkayRdJsARO4PCggJ0P4vC88/IXjPO7dcbubnBoumF1zVlVnvFwzSOilYfnfmKdbqo0LSvGi8vpM+dRvuakqEY/Vg1ndm82jT9787LMvpT8z7HkO6EUVaKzU5TqgrJdQCkfQlnS8jlBPNCD6aw4RM8EzoG5EXJWdB1TbwHa92AW0WaWp17fowvS+Yq25480EWerrgdfqDnO17Uty/7bvuXZ6jZi19MoXiTHe2dzdRFOiBK4Hd+dClygo37cziuWlzUvt1m9LfJ8GH4DKNW9dw==

Old working blueprint:
0eNqtlt9upCAUxl+l4RqaARX/XO5rbJoNozghQSSAzU4a333Baeu047RzpnulIN/vfBw9HF/QXk/SOmUCal6QN8KSMJKDU10a/0UNZRgd44XOGKl2NB41v+NCdTBCpyXhaCVqkApyQBgZMaSRcFKQQRllDqRzSmuU1KaTCTjjb/VWxclVwjYlvZ6iy3eNn3Q/OdUS0cbpVZzNTxhJE1RQ8mR+GRz/mGnYSxcNfWEbIzv6qBzNazrYY7HkI15jiE452Z6e5njZg0/rrBu7Kc4/xzBkiPdakgw1xZz28Sk6g0Sv/3f07GPKLwIWZwE35PmafUnacbCiDWQvRfxOLll8IeXzmVVvpezePPKFJ/teXprnW9GLb8zzr83zd3kvfCDBCePt6NIGdLik7V5pxefc8w12CWNTCLuCsRmEXcPYGYRNdzB4DoJTGLwAwRkMzkHwDAYvQfAcBq9A8AIGr0FwYHlSUH1SaIGCKpRW97SUakHfdYzT+qwN7n0QC/7KCVxutqHdPX3oB5YZvbH1VNunN1tr0g9Ca6LFYK9T6iuU7MYecs1FfpMLfu7i6ZSxKFn/vTDSIn55ce7XOPogu4f0F/MQ30KMgtGzdH6hsYrmZc1KntW8yPN5/gdHjjX1

1 year, 5 months ago

Released an update that fixes it. The vanilla beacons were also broken.
Turns out electric poles and beacons have different supply area distance logic so it was essentially an off by 1 error because of collision size. That's why it worked in old one.

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