Adds a planner that designs a mining drill layout for a resource patch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
New Ores and resources as well as machines.
Change blueprint behavior.
Piping logic on it could use some rework for uranium since acid can travel between any miners that have their pipe points touching.
But they already share drills in Simple/Compact/Sparse layouts? The Pipe layout is supposed to have a dedicated pipe.
Well, while the logic is simplistic, it's fast to compute and has only one edge case to account for.