Exploration Extreme Modpack

by Sadawys

This modpack is created to extend/modify existing modpacks specially for exploration (Krastorio2 / Space Exploration) purposes. It tries to add all stuff that works perfectly together to create complex exploration maps together with many known mods and biter stuff. If you search something more Bob/Angels stuff have a look to https://mods.factorio.com/mod/multiplayer_extreme_modpack or https://mods.factorio.com/mod/singleplayer_extreme_modpack

Mod packs
1 year, 3 months ago
1.1
2.18K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

FAQ

General:

  • Sometimes it can be that if mod activation changes, the mod pack update will not activate mods automatically -> simply uncheck all mods and activate the modpack again, then all dependent mods are activated automatically

Dectorio:

  • We delete Dectorio because Krastorio2 will not load if sprite limits are exceeded (you can activate Dectorio if you do the following)
  • "Enable painted concrete" MUST be DISABLED (otherwise there are problems with the sprite limit of factorio >255)

Final Remarks:

  • If a mod is marked as CONFLICT in the "Downloads" section, then we checked the mod but it does not work at the moment.
  • If a mod is marked as OPTIONAL in the "Downloads" section, then there are problems which are under investigation (adding these mods manually can work, but this is not very secure)
  • If a new version of the mod only "updates" some dependencies I will delete the outdated versions later on to save disk space at factorio server (You can simply download the version before if you want to stay at this version)