Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
a month ago
2.0
12.2K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g Simulation Science Pack

9 hours ago

Hey there, I need to ask someone more knowledgeable than me in this mod. How can I make 60 simulation science packs per minute to meet the demands of the technologies I'll research? From my calculation I'd need about 9k gold chunks/minute from deep drilling to fill that quota. Is that right? It's an ungodly amount of resources. I only managed to find 6 patches spaced out really far from my base and into some REALLY bad biter areas.

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