Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
a day ago
2.0
8.55K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g [fix 1.2.81]Steam bots suck ass

2 days ago
(updated 2 days ago)

After unlocking steam bots to repair my walls and turrets I notice that they tend to very frequently crash right in front of a roboport on their return trip. I get that this is easily solved by not maxing out the construction and/or logistics range on steam roboports, but if you can't make full use of the 110x110/50x50, why not reduce it to something like 100x100/48x48? Otherwise a great modpack so far btw, having lots of fun with it.

a day ago

Steam bots will interrupt their activity to seek charging at a higher battery percentage in 1.2.81.

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