Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
37 minutes ago
2.0
7.95K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

i Electromagnetic trains as a separate mode

5 days ago

Greetings, dear sir!
I'd like to ask you to make the electromagnetic trains a separate mod. They look really cool, as does the charging system itself. Yes, there are different mods with electric trains, but when comparing them, the graphics, operating principle, and production chain are crucial. Your mod has it all. :)
I'd like to see all of this in a separate mod from the main one.
And, of course, respect for your tremendous work on this mod!

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