Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
11 days ago
2.0
6.91K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g Barrel stack size changed to 1 in 1.2.50

a month ago

The stack size of 1 is not just expensive to ship, it prevents autoloading rockets, as rocket has 20 stacks and a rocket-load of (filled) barrels is 100 (100 stacks)

a month ago

Stack size was always meant to be 1 due to barrels holding 1-2000 (startup setting) fluid versus vanilla 50—an error prevented the change from taking effect all this time.

Will check on rocket loading.

a month ago

Rocket loading fixed in 1.2.52.

New response