Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
4 days ago
2.0
12.0K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g [fix 1.2.45] [1.2.44] Autonomous space science and steel

10 months ago

Hi!
I'm in the early space stage and I'm trying to set up an autonomous platform for the space science because rockets are too pricey.
I found recipes for everything except steel - I don't know how to make coal coke. Is it designed specifically and should I import it from the planet before the Foundry tech? Or am I missing something?

10 months ago

Carbonic asteroid crushing will produce coal chunks in 1.2.45.

10 months ago

This doesn't solve the issue - we don't have a way to convert coal into coke in space - coke furnace can't be placed on the platform.
Moreover, we already have wood in space, but for the same reason, we cannot turn it into charcoal.

10 months ago

Oil refinery can do Coal -> coal coke.

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