Exotic Space Industries: Remembrance


A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.

Overhaul
3 days ago
2.0
7.33K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

g Productivity in beacons

3 months ago

Bug or feature?

https://ibb.co/qLC3yKkP

3 months ago

The chiller beacons are breezy.

3 months ago

I'm talking about productivity modules in beacons, is that how it should be?

3 months ago

That's a beacon with a cape—super beacon. Don't they deserve a treat?

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