Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Map generation and terrain modification.
New Ores and resources as well as machines.
More Long-Handed Inserters Compat?
posted by
duplicitousDemiurge
2 months ago
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11
last message by
macintacos
a month ago
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Hide floating belt / inserter recipes behind relevant techs
posted by
macintacos
5 months ago
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3
last message by
Kryzeth
a month ago
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RSO Compatibility
posted by
nekoexmachina
5 months ago
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6
last message by
Kubius
5 months ago
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Disappearing submerged resources
posted by
back_null
9 months ago
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6
last message by
Kubius
9 months ago
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[Added] Disabling a specific underwater ore
posted by
Frontrider
11 months ago
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5
last message by
Frontrider
11 months ago
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[Updated] PSA: Cargo Ships compat change
posted by
Kubius
1 year, 1 month ago
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2
last message by
Kubius
1 year, 1 month ago
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Uranium
posted by
Juicifer
1 year, 2 months ago
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1
last message by
Kubius
1 year, 2 months ago
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Permission to Look at your source
posted by
ThelianTech
1 year, 7 months ago
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3
last message by
Kubius
1 year, 7 months ago
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To slow and laborious
posted by
FritzHugo3
2 years ago
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8
last message by
Kubius
2 years ago
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["Fixed"] Offshore drilling needs blue science, needs plastic, needs oil?
posted by
splee
2 years ago
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General |
2
last message by
Kubius
2 years ago
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[Fixed] Failed to load in heavy modded save
posted by
PatosTobi
2 years ago
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General |
2
last message by
PatosTobi
2 years ago
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[Added] Support for non-vanilla ores
posted by
Eldrinn
2 years ago
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General |
6
last message by
Eldrinn
2 years ago
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