Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
At the moment, only vanilla ores have been provisioned for. If I can figure it out, I'll attempt to add procedural underwater conversion (similarly to how inserter flotation works now), but even if successful there may be some visual oddities.
I am having this error. I installed dredge works along with krastorio 2.
The mod Dredgeworks (0.2.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event dredgeworks::on_chunk_generated (ID 12)
Unknown entity name: deep-imersite
stack traceback:
[C]: in function 'create_entity' dredgeworks/logic/submerge_ore.lua:19: in function <dredgeworks/logic/submerge_ore.lua:1>
I am having this error. I installed dredge works along with krastorio 2.
The mod Dredgeworks (0.2.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event dredgeworks::on_chunk_generated (ID 12)
Unknown entity name: deep-imersite
stack traceback:
[C]: in function 'create_entity' dredgeworks/logic/submerge_ore.lua:19: in function <dredgeworks/logic/submerge_ore.lua:1>
I think it would be better to issue this as a separate message, but this is at the discretion of the author