This is really just a nitpick.
Researching Aquatic logistics gives you all of the recipes for all of the stack inserters and belts that you could ever have. However, at the time that you research it (green science) most of the prerequisite things you need to craft them (namely, their inserter/belt counterparts like the bulk inserter, stack inserter, turbo belt, etc.) are obviously not available yet.
I think it'd be a little more slick if there was an "aquatic logistics" tech that came after the prerequisite crafting materials have been unlocked, that unlocked their floating counterparts. Or at the very least, hide the items in the crafting menu until you have what you need to build those items. Not sure if either of those solutions are viable though. If it's too much effort, fair enough :)