Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Makes the burner inserter not take coal (or any power) but much slower.
Small changes concerning balance, gameplay, or graphics.
Adds new, larger variants of drills that are equivalent to multiple of their smaller counterparts.
Mods introducing new content into the game.
Adds a signal filter combinator, forked from https://mods.factorio.com/mod/Filter_Combinator with fixes.
Mods introducing new content into the game.
This mod allows you to change the speed of the cranes from the Inserter Cranes mod. There is also a setting that allows you to remove the energy consumption of all inserters.
Mods introducing new content into the game.
Adds a radar that does not scan sectors. The scanning radius can be set in the mod settings. Must be UPS Friendly.
Small changes concerning balance, gameplay, or graphics.
This mod adds more meme sounds to programmable speaker alerts.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A tool for highlighting resources in chunks that you've already charted.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scales pollution in the map view based on the amount of pollution in the most-polluted chunk.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod provides the ability to produce random blueprints, copy, and to mutate blueprints.
For the glory of the machine god. A character skin that brings the glory of the Omnissiah to an unexploited world. (now with a color mask!, also works with character selectors)
Small changes concerning balance, gameplay, or graphics.
Extend SE's delivery capsule to send stacked items (and SE plates)
Small changes concerning balance, gameplay, or graphics.
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
Small changes concerning balance, gameplay, or graphics.
After the destruction of a rolling stock, a movable platform remains.
Mods introducing new content into the game.
Indicates which lane of a belt an inserter will place onto. - Use hotkey "i" to highlight drop locations of all inserters, just the selected inserter, or inserters placing onto the selected transport belt line. - Use hotkey "ctrl + i" to toggle live selection highlighting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extension to VortiK's Cannon Turret mod, allowing the cannon shell magazines to be used in a Spidertron variant
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can send copper, iron or even imersite plate. But for some reason, not holmium nor iridite plate. Since you can't turn plate back to ingot, it greatly reduces the logistic possibility using delivery cannon for this kind of product. With this mod, the problem is solved by a code written by wretlaw120. A big thanks to him!
Small changes concerning balance, gameplay, or graphics.