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This mod allows the player to control time and make some stuff really quickly
Mods introducing new content into the game.
Mods introducing new content into the game.
Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
"Grow your factory, & grow your character" ARPG meets Factorio: Advanced player progression with 1000+ options(Jobs, Professions, expertise, research, attributes, talents). 500+ new items: legendary drops, rings, artifacts, weapon attachments, AI Minions/Companions, alchemy, and more. New combat mechanics(thorns, lifesteal, evasion, amp, rifts, hit-effects, etc..), new active passives(heal, stun, slow, etc.). Face 30+ bosses, their minions, rituals, hordes, ambushes, and more!
Large total conversion mods.
Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
An early game quality-of-life mod that automatically feeds coal into burners, collects plates, and distributes items in a radius around the player. Skip the early game grind, stop hand feeding, and enjoy effortless autofill and autofeed functionality right from the start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Grants players a sample stack of any newly craftable items that are unlocked whenever a research completes.
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Pneumatic transport tubes that transfer one item at a time near instantly. I dont know why you need it but it seems like something interesting to impliment. Graphics and more functionality to come. Looking for a graphics artist who is willing to work for credit! otherwise they will be poo-poo 2D graphics, much sorrow.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
異星工廠模組繁體中文(正體中文)翻譯資料庫 This is the Traditional Chinese locale library, other languages do not need to install and use this MOD!
Translations for other mods.
Adds balanced late-game thruster that uses Uranium thruster fuel and water to operate. It has modified efficiency curve and significantly more thrust. Nuclear Thruster can be unlocked before Aquilo. You can also make Nuclear thruster symmetric and increase Uranium thruster fuel fuel_value to get more thrust.
Mods introducing new content into the game.
Speed across land and water in your own personal hovercraft. 2 versions, plus 2 more with the mod 'Laser Tanks'.
Mods introducing new content into the game.
More control over inserters. Adjust pickup and drop locations using a gui and various hotkeys. Adds 90 degree inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 2x2 scale assembly machines that can only handle 1-ingredient recipes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.