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Unlocks elevated rails earlier. Also allows unlocking cliff explosives earlier, and building ocean rail supports on Fulgora without having to go to Vulcanus.
Small changes concerning balance, gameplay, or graphics.
Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
Streamlined fork of Thermal Solar Power by MarximusMaximus and others. Contains the basic thermal solar panel (+ large version for better performance), heat exchanger & heat pipe. A new heat loss mechanism has been added, along with various features, visual updates, settings and new mod compat. The mod is carefully balanced for vanilla, but can be configured.
Mods introducing new content into the game.
Adds a Warhammer 40K Iron Fist Dreadnought. It has a cannon, a bolter and can speak on command.
Mods introducing new content into the game.
Manages all of my land driven vehicles so I only need to update this and not the sub mods.
Small changes concerning balance, gameplay, or graphics.
2x2 lamps that cast a wide, soft glow: an electric lamp that is signal compatible, a copper lamp that burns solid fuel, and a floor lamp panel that can be walked over.
Mods introducing new content into the game.
Adds underground mines, randomly extracting ores that can be mined without fluid input. (forked from Opteras)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modern remake of Bulk Rail Loader, has bulk train loaders and bulk train unloaders, and automatic loader placement. Fully functional. Open a train stop to get started.
Mods introducing new content into the game.
Mods introducing new content into the game.
Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).
Mods introducing new content into the game.
Keeps machine animation speed consistent, regardless of operational speed.
Small changes concerning balance, gameplay, or graphics.
- Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy 2v2 game to see what it's about: https://www.twitch.tv/videos/1864294755 New introduction video (less talking but modern version): https://www.twitch.tv/videos/1849763072 Discord: https://discord.gg/fhwUCc8vzG
Scenarios, maps, and puzzles.
This mod replaces the green wires with yellow, and red with blue. Ideal for colorblind people to distinguish between them.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Additional compound entities, items to reduce space usage. Such as solar panel, accumulator. Other feature like basic 1 slot chest, electric boiler, trash chest and pipe, linked chest, large range radar, spaceship capacity, cargo weight, spoil disable, quality rate boost, default legendary quality, easy space age tweaks. Or vanilla extended with space age content.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
CarmineEmbershard's science graphics set, now with glowing liquid!
Small changes concerning balance, gameplay, or graphics.