Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Schall Arachnid Platoon


Adds different classes and tiers of Spidertrons in-par with power armors and tanks from “Schall Tank Platoon”. Allows the first Spidertron to be crafted much earlier (basic tier is available just after vanilla tank); while tier MK2 roughly corresponds to vanilla Spidertron. Currently provides 13 weapon choices, ranging from machine guns, cannons, particle beams to BFG. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

Content
3 years ago
1.0 - 1.1
4.10K
Transportation Combat

Schall Transport Group


Put transport subgroup into a separate new “Transport” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded vehicles cluttering the “Logistics” tab. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский) To fellow modders: Please consider putting your modded vehicles in this group as well! Only minor modifications are needed. Instructions included in FAQ.

Utilities
3 years ago
0.17 - 1.1
21.1K
Transportation Trains

No Player Collision

by Silari

Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks.

Utilities
3 years ago
0.17 - 1.1
1.07K
Transportation Cheats

Biter-proofing


Stops biters from chewing on your power lines by making them invincible. Can also affect rails and belts. By default only affects newly-placed entities but can be applied retroactively.

Content
3 years ago
1.0 - 1.1
1.76K
Transportation

Junk Train (omniwood edition)

by SqFKYo

Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!

Content
3 years ago
0.17 - 1.1
3.46K
Transportation

Better Uncoupling Control


Adds a command to decouple wagons from a group of locomotives.

Utilities
3 years ago
0.18 - 1.1
338
Transportation Trains
Content
3 years ago
0.16 - 1.1
9.20K
Transportation

Vehicle Radar

by Optera

Adds radars revealing locomotives and vehicles.

Content
3 years ago
0.14 - 1.1
3.51K
Transportation Trains

Hiladdar's Fuels


This mod adds 4 new tiers of fuels. There are two versions of each fuel, one for trains and one modified for other vehicles.

Content
3 years ago
0.16 - 1.1
1.36K
Transportation

Crawler


Exploring vehicle with big hull

Content
3 years ago
0.17 - 1.1
1.09K
Transportation

AAI Vehicles: Flame Tank


A Tank with a flamethrower. The Flame Tank has good acceleration, armour and is fireproof.

Content
3 years ago
0.15 - 1.1
117K
Transportation Combat

AAI Vehicles: Hauler


A high capacity general-purpose hauling vehicle for moving items around. The Hauler was designed for use with AAI Programmable Vehicles mod and can act autonomously if programmed correctly, for example: collecting resources from Miners and delivering it to depots.

Content
3 years ago
0.14 - 1.1
124K
Transportation Logistics

AAI Vehicles: Flame Tumbler


A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.

Content
3 years ago
0.14 - 1.1
115K
Transportation Combat

AAI Vehicles: Chaingunner


The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.

Content
3 years ago
0.14 - 1.1
127K
Transportation Combat

Street Car


EN: Based on an idea from an user on my rail car mod. Adds streets and a street car. It isnt meant as an improvement for locomotives, but more of some alternative travelling method, especially for people that like to city build. Due to lack of graphics skill, this mod reuses factorio assets. DE: Basiert auf die Idee eines Benutzers für meine Rail Car mod. Fügt Straßen und ein Straßenauto hinzu, ist aber nicht als Ersatz für Züge gedacht. Es soll lediglich ne alternative Fortbewegungsmethode darstellen, die eventuell für City-Builder interessant sein könnte. Weil Ich keine eigenen Grafiken erstellen kann, benutze Ich Texturen von Factorio.

Content
3 years ago
0.18
6
Transportation

VW Transporter

by steinio

Adds a van that looks like the Volkswagen Transporter. Choose between different styles like Ice Cream van, Electric van or Cargo van.

Content
3 years ago
0.16 - 1.0
11
Transportation

OpteraVehicleGridPrime


Original mod adds a configurable equipment grid to any base or modded vehicle without grid. This just makes it compatible with Krastorio 2 instead of VortiK's Armor Plating. (original mod has an incompatibility with Krastorio 2 to resolve a dependency loop. See https://mods.factorio.com/mod/VehicleGrid/discussion/5ea83f9919bd88001058d56a)

Content
3 years ago
1.0
9
Transportation

Shinys parkingzone

by steinio

Makes a high-friction variant of concrete or asphalt.

Content
3 years ago
0.16 - 0.18
9
Transportation

Chopper

by ElAdamo

Get to da choppa!

Content
3 years ago
0.17 - 0.18
22
Transportation

Configurable Fuel


Allows configuration of acceleration and max speed of fuels.

Content
3 years ago
0.16 - 0.18
11
Transportation