Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Remove Tiles Quickly - Fast Remove Tiles and Trees


When want to remove, or mine, a tile, it was faster. Now compatible with Dectorio and BioIndustries. Double speed when cutting trees too.

Utilities
3 years ago
0.16 - 1.1
2.56K

theTrolleyProblem

by unhott

Adds warning lights for when Trains are about to run you over!

Content
3 years ago
0.17 - 1.1
492
Trains

MouseoverDeconstruct

by unhott

When you mouseover an entity and it is flagged for deconstruction, you instantly mine it. (Somewhat cheaty, but does not compare to end game bots)

Utilities
3 years ago
0.16 - 1.1
1.12K

GhostPlacerExpress

by unhott

Early game blueprints now have a use! No more meticulous placement, pipetting, or rotating! Just hover over a ghost and it will be placed. Toggle on/off with SHIFT Y.

Utilities
3 years ago
0.16 - 1.1
7.86K

Simple Satellite GUI


A simplified GUI to track satellites launched.

Utilities
3 years ago
1.1
1.19K

Main Menu Micro Factory

by DaveMcW

Adds a micro factory to the main menu background.

3 years ago
1.1
593

Big Fluid Wagon - Black Fluid Wagon Tank - More Space


Use the new Black Fluid Tank Wagon that gives you more space.

Content
3 years ago
0.16 - 1.1
2.51K
Logistics

Flying Roboport - Doesn't occupy spaces


A Roboport that stays floating on your factory. It does not take up space from your factory.

Content
3 years ago
0.16 - 1.1
1.81K
Logistics

Small Inline Storage Tank


A small storage tank that stores 3000 fluids.

Content
3 years ago
0.16 - 1.1
1.59K
Storage

Step By Step Combinators

by kajacx

Combinators that can be executed "step by step", for debugging purposes. Can convert normal/SBS networks with upgrade planner.

Content
3 years ago
0.17 - 1.1
256
Circuit network

Ribbon Maze (fix for 1.1)

by kajacx

The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.1 by kajacx.

Overhaul
3 years ago
0.18 - 1.1
1.94K

Full Power Coverage

by Morhe

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to even numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power.

3 years ago
0.15 - 1.1
3.46K

Extra Biter Control


Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings

Content
3 years ago
0.16 - 1.1
1.14K
Enemies

Automatic Station Painter Continued


Automagically colors stations based on the trains' colors.

Content
3 years ago
1.1
10.8K
Trains

Burnt Extractor


This inserter can take items from burnt result output

Utilities
3 years ago
0.16 - 1.1
945

Junk Train (omniwood edition)

by SqFKYo

Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!

Content
3 years ago
0.17 - 1.1
3.58K
Transportation

SunCubes

by Sunnova

Convert gases/liquids to frozen cubes, frozen cubes back to gases/liquids. Tested with Bob's Mods

3 years ago
1.0 - 1.1
204

Bigger Slower Trains


Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health

Content
3 years ago
0.16 - 1.1
743
Trains

Portable power equipment


Adds a portable generator and nuclear reactor equipment that consumes fuel for power production.

Content
3 years ago
0.17 - 1.1
2.76K
Armor

Armor pockets


Equipment that increases inventory capacity.

Content
3 years ago
0.17 - 1.1
5.73K
Armor