Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Colors all train wagons, not only locomotives, when manually changing locomotive colour or based on the destination train stop. Works with cybersyn.
Small changes concerning balance, gameplay, or graphics.
In addition to the HD textures for the Base Game, this modpack includes visual enhancement mods and tweaks. All included mods are automatically set and adjusted to create a consistent look.
Collections of mods with tweaks to make them work together.
Your shortcut to everything. Quickly search just about anything in Factorio. Items, recipes, entities, keybinds, commands, and more. Think of it as a command palette for Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds spoilage to Uranium-235, decays to Decaying Uranium. Process this Decay form back into uranium again, adding another process to uranium with early spoilage management to Nauvis
Small changes concerning balance, gameplay, or graphics.
Allows barrelling and unbarrelling of thruster oxidizer and fuel in appropriate Assembly Machines.
Small changes concerning balance, gameplay, or graphics.
Adds a greenhouse for Nauvis to produce quality wood using tree seeds, water, landfill, and sulfur.
Small changes concerning balance, gameplay, or graphics.
Adds English, UK (en-gb) to the game as a seperate language, due to this you have to do some small file edits to make it work which I have provided how on the modpage. Some mods are supported with: mods-en-gb
Translations for other mods.
A place to store your backwash (trash items) until you arrive somewhere.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod replaces your character with Neco-Arc! Contains a fully animated character with all 1 level of armor and custom color masks. Has compatibility with other mods that make changes to the character (reach, flashlight, etc) and with character selector mods, like miniMAXIme.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Requester and Provider for Space Platform in order to build a fully automated,Space Platform logistic network.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
All machines that CAN have modules, DO have modules. It's a module party!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod adds 3 new tiers of belts, splitters and undergrounds belts past Turbo tier. Has support for loaders from other mods. (AAI, Deadlock, etc)
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Overhauls the quality mechanic. Modules are much stronger, but recyclers can no longer increase quality.
Small changes concerning balance, gameplay, or graphics.