Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Just a modpack containing Space Exploration and 248k, with a compatibility patch, to make turning them on easier.
Collections of mods with tweaks to make them work together.
Just a modpack containing Krastorio 2 and 248k, with a compatibility patch, to make turning them on easier.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
BETA A realism mod that adds some logical restrictions to "artificial" tiles (stone paths, concrete, etc) on what they can be placed under/on (trees, resources, cliffs, worms, etc). Configurable. Includes 100% removal of decoratives functionality ("Clean Concrete").
Small changes concerning balance, gameplay, or graphics.
Adds a train car that carrys Vehicles, such as the car, tank and modded vehicles
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add RT2 chrono-sphere, click[H] then left-click to teleport you and your base to an expected position or surface, Lightning Rush! 新增红警2的超时空转换仪,按下[H]键以获取瞄准器,随后按下左键来设定起/终点,可以将你与你的基地传送至任何位置或表面,在个性设置中可以调节传送模式偏好;闪电突袭! 在爱因斯坦的不懈努力下,超时空转换仪现在具有了回溯功能,研发科技后,在执行传送后按下[SHIFT+H]/[ALT+H]以执行/取消回溯,被传送的实体及玩家会回到它原来的位置上(必须无冲突)。
Mods introducing new content into the game.
Changes the Collision Mask for Rail Signals and Chain Signals to be independent of Rails. This allows freer placement, for those builds with low spacing, or converting between LHD and RHD when not otherwise possible. Should work for any modded signals and signals in disguise as well Disclaimer: the mod author takes no responsibility for any problems or difficulty with debugging intersections made using this mod
Small changes concerning balance, gameplay, or graphics.
This is an edit of @Illiander's version, based on code by @Klonan, made to accompany a little better the glorious AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
- disable various recipes and unlock them with research as they are useless at the start
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
樱满星辰模组新增樱花与星辰科技,新增了更多物流学、军工学、插件、组装机、核能科技等等…… 同时,该模组也是作为s-s系列的核心mod Starry Sakura adds new sakura and star technology,and adds more logistics,military,modules,assembling machine,nuclear energy… Also, this module is also as the core mod of S-S series 若要转载请留下作者ID,欢迎入群:827295286 Leave the Author ID if you want to reprint it. Author's contact information:Deadexow@gmail.com
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
Mods introducing new content into the game.
Smaller trains! So that you can make smaller cuter stations and more compact spaghetti. Graphics by Sacredanarchy.
Mods introducing new content into the game.
Adds new Weapons and Ammunitions to the game: Assault Rifle, High Caliber Pistol, Rifle and a Sniper Rifle.
Mods introducing new content into the game.
A Mammoth Mk3, or my rendition of one its just like the t1 atom functionally but with two rocket launchers no flamer or machine gun, so this is an alternative for those who would like something more sci-fi or have both. This tech can be unlocked after the Atom Bomb and base Tank are researched. James Fire and randomflyingtaco creators of Factorio and Conquer have explicit permission to use and modify the Mammoth-MK3 for use with Factorio and Conquer
Mods introducing new content into the game.
Adds a building that infinitely and periodically generates a specific resource.
Mods introducing new content into the game.