Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Improves base speed of both, logistic and construction, robots. Improves energy consumption of both, logistic and construction, robots. Twekable through mod settings.
Small changes concerning balance, gameplay, or graphics.
Adds ground based construction robots. A repackage of roy192's fork of the original mod by Klonan
Mods introducing new content into the game.
Allows you to set the default and technology bonus cargo size of the worker robots.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Roboports can be configured to charge robots and their internal battery faster. Also makes logistic- and construction radius configurable.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Factorio Mod that spreads and upgrades brick, concrete, refined concrete, and landfill around roboports. Very UPS light. Based upon various forks of the original "Concreep" mod for Factorio by Mylon, utoxin, and Nick Busey.
Mods introducing new content into the game.
Resizes the roboports to fit exactly one and half chunks, the big power pole to span one chunk, and the substations to cover one quarter of a chunk. Additionally supports some modded roboports, power poles, and substations. Forked from chunk-sized-roboports 3.2.1 by Graveeater.
Mods introducing new content into the game.
Krastorio 2 + 248k + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
This mod adds the ability to change the construction and logistic drones' speed and consumption via settings.
Mods introducing new content into the game.
Changes roboports recipes to use batteries and copper cable as ingredients instead of cogs, and less advanced electronics and steel
Small changes concerning balance, gameplay, or graphics.
This mod adds settings that will change base robot cargo capacity(later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Mods introducing new content into the game.
This mod makes robot charging a bit faster based on settings check them out! Look at pictures too!
Mods introducing new content into the game.
Mods introducing new content into the game.
Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more technologies for roboports and robots, including additional roboports charge pads and expanded bot power cells. Instead of giving them out for free like many other mods, this one strives to blend into the existing game balance. Updated to 1.1.x by jollywalrus and Walkman100
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a radar to all roboports that constantly charts their construction area
Mods introducing new content into the game.
Adds a hotkey that attempts to grab items from the selected entity, or all nearby entities, in order to fulfill the player's logistic requests. Also includes a hotkey to dump the player's trash slots into the selected entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.