Why void coconut oil at all.
If you have full tank biochambers will just stop working and back up.
If something spoil inside of them it will be just drained like every other spoilage.
I just double checked and coconut meat is burnable. I didn't realize that so I was processing it and then voiding the excess coconut oil. Much better to just burn off the extra coconut meat. That is a mistake on my part. I think I was also conflating the coconutrients recipe with the coconut oil recipe thinking they both were part of the same recipe.
No. It could potentially break fulgora, aquilo, cerys, or other planets that rely on heat or power in progression and have a lot of burnable fluid
I mean power is pretty free on Fulgora as is. In my opinion, the costly part of running heating towers there would definitely be the water for steam and not the fuel. Right now you could just turn the heavy oil straight into solid fuel and then burn the solid fuel. I'm not sure how burning the heavy oil straight up would be much different. It would simplify the heating on Aquilo since you could just put crude straight into the tower, I could see that being a problem. I haven't played with Metal and Stars or Cerys, so I don't really know how it would fit in, but if a diesel heating tower was too strong, it could be disabled based on surface restrictions right?
End of the day it is your mod and your vision, so if you don't like the idea it is all good.