Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Version: 0.18.2
Date: 2025-10-23
Balancing:
- increased max distance of nearby sector revealed by lighthouse (1 -> 2)
Version: 0.18.1
Date: 2025-10-23
Changes:
- improved lighthouse performance
- added bztitanium compatibility
Version: 0.18.0
Date: 2025-10-23
Changes:
- added lighthouse - pelagos liquid fuel radar for discovering new lands
- graphics: calciner now has proper unique remnants
- graphics: changed remnants of diesel assembling machine to ones that match closer it's look
- graphics: changed remnants of barreling machine to ones that match closer it's look
- graphics: changed remnants of crane bulk diesel inserter to ones that match closer it's look
- graphics: changed remnants of fast diesel inserter for to ones that match closer it's look
- graphics: changed remnants of extra long handed diesel inserter to ones that match closer it's look
- fix: changed titanium plate default import location to pelagos
Balancing:
- engine casting recipe now require less molten iron (55 -> 50)
Version: 0.17.5
Date: 2025-10-22
Changes:
- fix: added categories back to diesel assembler so they will be overridden but wanted to make sure they does not cause crash with tenebris
Version: 0.17.4
Date: 2025-10-21
Changes:
- changed recipe icon location on calciner for improved readability
- added biochamber colors for metallic asteroid methane crushing recipe
- added biochamber colors for carbonic asteroid gasification
- added biochamber colors for oxide asteroid melting
- added fuel value to fermentation-bacteria, so now you can keep cultivation it running even if you have more bacteria than you need
- fix: changed recipe category for methane explosives to "organic" to make sure it does not show, even with bugged fluid boxes from other mods
- fix: added code that copy assembler 3 recipes to diesel assembler to make sure every assembling machine recipe is present in diesel assembler
Balancing:
- terrain generator: changed iron ore patches size (1.1 -> 1.2)
- terrain generator: changed iron ore richness (2 -> 2.5)
- terrain generator: changed starting iron ore patch radius (10 -> 12)
- terrain generator: changed starting iron ore patch richness
- metallic asteroid methane crushing gives 5 iron more (25 -> 30)
Version: 0.17.3
Date: 2025-10-16
Balancing:
- long range delivery drones weight changed. Now you can pack only 1 on rocket (reverts change made in 0.17.2)
Version: 0.17.2
Date: 2025-10-16
Changes:
- fixed bug that caused crash on startup related to wrong procession catalogue
- long range delivery drone recipe now use 50 ethanol instead of 1 ethanol barrel
Balancing:
- long range delivery drones weight changed. Now you can pack 10 into single rocket instead of 1
Version: 0.17.1
Date: 2025-10-16
Changes:
- fixed bug that made it impossible to see changelog in game
- fixed bug that gives you regular thruster after decontructing ethanol one
Version: 0.17.0
Date: 2025-10-14
Changes:
- boat now have built in radar
- boat can now be remotely controlled
- boat now have equipment grid
- boat is now faster
- added starter iron path that will ALWAYS generate next to 0,0 to make sure player have fair start on pelagos
Version: 0.16.4
Date: 2025-10-12
Balancing:
- rocket silo now generate much less electromagnetic waves
Version: 0.16.3
Date: 2025-10-12
Changes:
- fix: tile migration run only on pelagos surface
Version: 0.16.2
Date: 2025-10-12
Changes:
- titanium barrels technology now require tanker
- delivery drones technology now require ethanol thruster
- disabled pelagos-sand-3 and pelagos-sand-4 in world generation because they don't look tropical
Balancing:
- reduced long range delivery drones research cost (2500 -> 2000)
- any planet start: degradation module technology research cost reduced (2000 -> 500)
- any planet start: titanium barrels technology research cost reduced (1000 -> 200)
- any planet start: long range delivery drones technology research cost reduced (500 -> 250)
Version: 0.16.1
Date: 2025-10-12
Balancing:
- any planet start: added safe asteroids on pelagos orbit (medium asteroids and bigger one don't spawn on pelagos orbit)
Version: 0.16.0
Date: 2025-10-11
Changes:
- changed surface restriction on fermentation-bacteria to allow this recipe in space
- changed surface restriction on fermentation-bacteria-cultivation to allow this recipe in space
- changed surface restriction on fish breeding to allow this recipe in space
- added metallic asteroid methane crushing recipe
- added carbonic asteroid gasification recipe
- added oxide asteroid melting recipe
- added asteroid bioprocessing technology to unlock new asteroid processing recipes
- any planet start: moved asteroids processing and crusher into advanced asteroid processing,
- any planet start: added pelagos space science pack recipe
and changed progression to unlock asteroid bioprocessing after launching first space station
- added ethanol thruster and related technology to unlock it
- any planet start: moved regular thruster and related recipes into advanced asteroid processing. Thruster research now enable ethanol thruster
- fix: changed planet pressure and gravity to not collide with other mods
Balancing:
- changed corrosive ammo dmg to match red ammo (7->8)
- you can now craft more corrosive magazines with 1 bacteria (1 firearm-magazine -> 4 firearm-magazine)
- reduced pumping speed of diesel pump (1800->1200) now it's the same as electric pump
- reduced energy usage of diesel pump (50kW->20kW)
Version: 0.15.2
Date: 2025-10-11
Changes:
- reverted fix: mulana heat assembling machine muluna vacuum heating tower reactor no longer emmit electromagnetic waves
Balancing:
- any planet start: tanker ship research cost reduced (500->300)
Version: 0.15.1
Date: 2025-10-10
Changes:
- fix: corrosive firearm magazine recipe is no longer unlocked from start of the game
- fix: copper plate from copper biter egg recipe is no longer unlocked from start of the game
- fix: mulana heat assembling machine muluna vacuum heating tower reactor no longer emmit electromagnetic waves
Version: 0.15.0
Date: 2025-10-10
Changes:
- added crane bulk diesel inserter
- any planet start: automation, logistic, military and chemical science pack pelagos recipes now have different icon
- added setting to enable galleon before pelagos
- added titanium coral new mineable decorative found in deep sea of pelagos
Balancing:
- arig high support electric pole can't be build on pelagos deepsea
- changed cost for titanium dust (fermentation bacteria 4 -> 1)
- changed ammount of fermentation bacteria gained with fermentation bacteria breeding recipe (8 -> 16)
- changed cost of corrosive firearm magazine (2 firearm magazine + 1 bacteria -> 1 firearm magazine + 1 bacteria)
Version: 0.14.6
Date: 2025-10-08
Changes:
- fix: added missing crafting category to degradation modules. Now they can be crafted with electromagnetic plant
Version: 0.14.5
Date: 2025-10-07
Changes:
- fix: Yuoki Industries no longer crash on startup
- fix: 5dim new energy no longer crash on startup
- fixed locale for em tips and tricks
Version: 0.14.4
Date: 2025-10-05
Changes:
- change: inserter fishing now follow cargo ship setting so it's disabled by default
- fix: titanium barrels now unlock properly with titanium barrel technology
Balancing:
- any planet start: pelagos chemical science pack recipe now gives 3 packs instead of 2
- copper bitter spawner now make more eggs (5 -> 10)
Version: 0.14.3
Date: 2025-10-05
Changes:
- fixed locale for Activated carbon item
Balancing:
- fermented fish spoiling time is now longer (1h -> 2h)
- copper spitter egg spoiling time is now longer (0.5h -> 1.0h)
- coconutrients now give more nutrients (8 -> 10)
Version: 0.14.2
Date: 2025-10-05
Changes:
- reduced wooden platform mining time (0.5 -> 0.2)
- fix: forcebuild on pelagos deepsea now works and will default to wooden platform
Version: 0.14.1
Date: 2025-10-04
Changes:
- improvised landfill recipe now get productivity bonus from landfill productivity
Version: 0.14.0
Date: 2025-10-04
Changes:
- cargo ship boat placed on waterway now has diesel engine not burner.
- added diesel agricultural tower with research and it's recipe
- any planet start: moved agricultural tower research back to gleba
Version: 0.13.2
Date: 2025-10-04
Changes:
- fixed titanium sludge color
- capsule rocket now require agricultural science pack tech requiremend because you can't research it without it anyway
Balancing:
- increased energy value of fermented fish (2MJ -> 3MJ), so you can get more copper with the same ammount of fermented fish
- changed cost of improvised landfill (10 stone -> 20 stone) (30 spoilage -> 60 spoilage)
- increased EM pollution absorbtion by water by 50%
- any planet start: improvised landfill research cost reduced (1000 -> 100)
- any planet start: wood spoiling technology cost reduced (500 -> 100)
- any planet start: tanker ship technology cost reduced (1500 -> 500)
- any planet start: long range delivery drones technology cost reduced (2000 -> 500)
Version: 0.13.1
Date: 2025-10-03
Changes:
- forgot to add +2 range that I talk about in 0.13.0 changelog
- added 200 hp for heavy gun turret
Version: 0.13.0
Date: 2025-10-03
Changes:
- added heavy gun turret and it's recipe. It has the same range as regular one (+2 because of offset correction needed because it's bigger, and range is counted from turret center), and 3x shooting speed
- any planet start: heavy gun turret has cheaper technology research
- introduced corrosive dmg type. It is intended as alternative to use rockets to shoot big asteroids. Expect space recipe related to it in future c;
- added corrosive dmg resistances for demolishers
- added corrosive dmg resistances for hudge asteroids
- renamed poisonous ammo into corrosive ammo
- changed pelagos explosive recipe (1 coal -> 1 carbon)
- updated galleon graphic with one improved by snouz
- moved little engine icon on diesel machines into upper right corner to improve it's readability
Balancing:
- accumulators should now generate 5x less pollution
- increased leviathan copper spitter size by 25%
- increased leviathan copper spitter dmg by 50%
- increased corrosive magazine dmg (5 -> 7)
- changed pelagos explosive recipe cost (50 methane -> 25 methane)
- changed cost of fermentation bacteria recipe (150 methane -> 100 methane)
- increased coconut stack size (50 -> 100)
- fermented fish now require less raw-fish (15 -> 10)
- pelagos capture bot bullet now require less fermented fish (20 -> 10)
- fermentation-bacteria cultivation now give more bacteria (4 -> 8) to reduce ammount of needed fish
Version: 0.12.1
Date: 2025-10-01
Changes:
- reduced cost of improvised landfill (20 rock + 80 spoilage) -> (10 rock + 40 spoilage)
- pelagos capture bot rocket is now bullet not rocket.
- improved collisions for copper spitter
- oil rig can now be placed next to wooden platform
- methane explosive recipe can now be used with productivity bonus
- calcite concrete recipe can now be used with productivity bonus
Version: 0.12.0
Date: 2025-09-29
Changes:
- terrain generation: added 4 new palm leaves variants
- terrain generation: added 2 new sand variants
- terrain generation: added 2 new decorative rocks variants
- terrain generation: changed clouds to more "tropical" ones
- terrain generation: incresed palm generation by 66%
- any planet start: added Pelagos military science pack
- engine casting recipe is now 50% quicker
- pelagos pollution type now works with accumulators, fusion generator, and solar power
- long range delivery drone request depot can now be placed on wooden platform
- fixed bug that not allowed placement of cargo ships next to wooden platform
Version: 0.11.2
Date: 2025-09-29
Changes:
- long range delivery drone request depot can now be placed on wooden platform
- fixed bug that not allowed placement of cargo ships next to wooden platform
Version: 0.11.1
Date: 2025-09-29
Changes:
- reduced pollution absorbtion by ground and water 3x
- added engine unit to decomposition science recipe
- added tips and tricks for EM waves
- coconut oil can now be crafted with cryogenic plant
- pelagos battery can now be crafted with cryogenic plant
- fixed typo in locale
Version: 0.11.0
Date: 2025-09-28
Changes:
- coconut husk now stack up to 50
- alternative biochamber recipe now require 25 iron plates instead of 30
- renamed diesel inserter to extra long handed diesel inserter
- Extra long handed diesel inserter now require 1 more engine unit to craft
- added fast diesel inserter
- diesel machines that are similar to vanilla ones are now marked with engine for better readability
- every fluid that has insane fuel value will now give reasonable acceleration while used as barreled fuel
- removed fish productivity bonus from cultivation productivity to make people stop saying me that it breaks the game with 19 levels of productivity.
- renamed copper bitters in locale to copper spitters for consistency
- added copper tint to copper spitter spawner
- added Captive copper spitter spawner recipe and technology
- palm tree should now spawn more often on new maps
- Any Planet Start: fish breeding research time is shorter (30->15)
- Any Planet Start: landfill research time is shorter (30->10)
- Any Planet Start: engine research time is shorter (30->10)
- Any Planet Start: engine research amount of required packs reduced (50->30)
- Any Planet Start: added diesel drill research to move drill earlier in tech tree
Version: 0.10.0
Date: 2025-09-28
Changes:
- creating nuke explosion now creates deep water on pelagos
- electric pumps are now allowed on wooden platforms
- copper biter now deal 10X more dmg
- added recipe for making copper ore from copper biter eggs
- added new capture bot rocket for pelagos
- moved titanium processing into separate tech
- moved ethanol related recipes into separate tech
- moved copper egg recipes into "Coper biter captivity" tech
- updated any planet start tech tree based on changed above
Version: 0.9.3
Date: 2025-09-27
Changes:
- added 1 module slot to diesel assembling machine
- changed crafting speed of diesel assembling machine from 1 to 1.25
Version: 0.9.2
Date: 2025-09-26
Changes:
- changed locale for technology "Deep sea oil extraction" is now "Deep sea extraction"
- changed locale for technology description of "Deep sea extraction"
- reduced generation and consumption of electricity by oil rig by 100kW
- fuel_top_speed_multiplier now applies correctly to every fuel
Version: 0.9.1
Date: 2025-09-26
Changes:
- poisonus firearm magazine can't be recycled into bacteria to prevent stacking it
- degradation module can't be recycled into bacteria to prevent stacking it
- diesel excavator now require coconut processing technology because it has sealant in recipe
- pelagos big rock now have small ammount of spoilage
- heating tower don't generate EM waves anymore
Version: 0.9.0
Date: 2025-09-26
Changes:
- coconut oil now require 10 coconut meat instead of 15
- sand on pelagos now absorbs small ammount of pollution
- water on pelagos now absorbs tiny ammount of pollution
- updated locale for copper biter
- updated copper biter color
- added physical resistances to copper biter
- added poisonus firearm magazine
Version: 0.8.1
Date: 2025-09-25
Changes:
- any planet start pelagos logistic science pack recipe now require coconut sealant instead of engine unit
- fixed bug where you get regular pump when mining diesel pump
- oil rig now cost 50 gear wheel instead of 50 electric circuits
- oil rig cost changed (1 steam engine and 5 pumpjacks) -> (6 storage tank and 3 steam engines)
- increased ammount of mined methane and titanium sludge by 2
- methane and titanium sludge patches depletion time has been increased
- methane and titanium sludge patches depletion can't be lower than 40%
- added inserter fuel leech as optional dependency
- added popup after launching new any planet start run without burner leech mod, that informs that it is intended to have it
- increased mining time of copper stromatolite (0.4 -> 1)
- reduced energy usage of diesel assembling machine (400->300kW)
- reduced energy usage of diesel drill (360->270kW)
- improved cargo ship and tanker fuel efficiency
Version: 0.8.0
Date: 2025-09-25
Changes:
- moved wooden platform tips and tricks unlock from deep sea oil extraction tech to coconut processing to make it easier get early on
- changed recipe type for diggable ground from advanced crafting to "organic-or-assembling". It can now be crafted by hand, assembler or with biochamber
- increased ethanol crafting time (6 -> 10)
- reduced coconut oil crafting time (10 -> 6)
- reduced wooden platform crafting cost (10 sealant-> 5 sealant)
- all pelagos recipes now have 4 tint colors. They are compatible with mods like collored_biochamber
- colorful_biochamber added to optional dependencies
Version: 0.7.9
Date: 2025-09-23
Changes:
- added missing locale to Any Planet Start dropdown menu
- changed how recipe for pelagos rocket silo is set in order to make sure it does not ovveride other ones by accident
- added russian translation made by Пружинка
Version: 0.7.8
Date: 2025-09-22
Changes:
- fixed recycling recipe for concrete
- fixed recycling recipe for steel plate
- fixed recycling recipe for capture bot rocket
- fixed recycling recipe for processing unit
Version: 0.7.7
Date: 2025-09-22
Changes:
- to make sure damage is balanced flamethrower now adds only new fluids with fuel value listed and balanced by pelagos
Version: 0.7.6
Date: 2025-09-21
Changes:
- Updated cost of diggable ground (5 Spoilage + 25 water) -> 20 spoilage, and changed recipe type so it can now be crafted in assembling-machine-1
- fixed loading error when fulgoran enemies + explosive bitters are installed with pelagos
- added palm tree seed into ignored list for quality seed if quality seeds mod is installed as temporary fix
Version: 0.7.5
Date: 2025-09-21
Changes:
- Any Planet Start: moved fluid handling a bit earlier in tech tree and locked diesel machines that consume barreled fuel after it
- Any Planet Start: moved fish breeding into automation category
- Any Planet Start: moved barreling machine into fluid handling
Version: 0.7.2
Date: 2025-09-21
Changes:
- improved generation rate and copper drop from copper stromatolite
Version: 0.7.1
Date: 2025-09-21
Changes:
- added missing locale for cultivation productivity tech
- updated spanish translation made by AnthonyDPS
Version: 0.7.0
Date: 2025-09-21
Changes:
- added Any planet start mod support
- added methane explosives recipe
- pelagos biochamber recipe now doesn't require electronic circuits but 10 extra iron plates instead
- adjusted titanium sludge and methane patches so they won't overlap in generation
- introduced copper biter into pelagos terrain generation
- removed copper ore from pelagos terrain generation. It won't be present on new saves
- introduced electromagnetic waves - pelagos pollution type created by electrical devices
- added new biter spawner food - fermented fish
- changed amount of stone mined from Pelagos big rock (30 -> 20)
- added Pelagos copper stromatolite to terrain generation
- it is now possible to place flamethrower turret, gun turret and rocket turret on wooden
- flamethrower turret now uses fuel value to apply dmg modifier,
and every fluid with fuel value is included in flamethrower ammo list.
- added setting that allows to disable flamethrower fuel value based dmg and fluid inclusion
- new arig compatibility: you can now place wooden platform on arig sand
Version: 0.6.2
Date: 2025-09-15
Changes:
- recipe for regular titanium barrel is no longer present in barreling machine
- added missing locale for titanium sludge autoplace
- diesel assembling machine can now fill and empty titanium barrels
Version: 0.6.1
Date: 2025-09-14
Changes:
- fixed error with pipe connection or rocket silo
- accleration calculation for barrels of liquid fuel will now work work with every notation (not only MJ)
Version: 0.6.0
Date: 2025-09-14
Changes:
- reworked terrain generator, and added pelagos deep sea
- biochamber will now be recycled into vanilla recipe (it was overridden by pelagos recipe before)
- player can now plant coconut seeds (without agricultural tower)
- moved pelagos rocket part recipe into regular silo (fixes lack of ability to blueprint rocket silo)
- reduced galleon cost 120 wood -> 50 wood
- galleon should now be about 3x faster
- pelagos battery recipe is now unlocked with science pack
- added new resource titanium sludge. It can be processed into dust and then into plates
- rocket part on pelagos now requires titanium plate instead of low density structure
- decomposition science pack uses titanium dust instead of calcite
- tanker recipe uses 20 titanium plates instead of 20 electronic circuits
- cargo ship recipe uses 20 iron gear wheel instead of 20 electronic circuits
- boat recipe uses 6 iron gear wheel instead of 6 electronic circuits
- diesel inserter recipe uses burner inserter instead of long handed inserter
- diesel inserter recipe is now a bit cheaper (5 -> 4 pipe, 6 -> 4 coconut sealant)
- diesel assembling machine no longer requires assembling-machine-1 in crafting
- calciner recipe now requires 15 iron plates instead of 5 electronic circuits
- diesel mining drill now has new recipe that doesn't require electric mining drill
- reduced hydrogen fuel value from 0.675MJ to 0.4MJ
- added hard dependency on Long_Range_Delivery_Drones
- changed technology and recipes related with Long_Range_Delivery_Drones to include them in pelagos tech tree
- fixed planet icon scale so it works properly with telescopic planet discovery