Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Version: 0.4.0 Date: 2025-09-06 Changes: - updated diesel assembler sprite. - all ships from the cargo-ships mod now have diesel engines. They consume barrels filled with fuel (fluids that have fuel value) instead of solid fuel like coal. Barrels are reusable. - excavator is now powered by a diesel engine, similar to the one on ships. - removed pelagos rocket fuel recipe. It is no longer needed on the planet. - rocket part now uses ethanol if a silo was created on pelagos surface. - removed coconut oil recipes for express transport belt, express splitter, express underground belt, and electric engine. - added new recipe: coconut lubricant. - terrain generator should now favor bigger islands a bit more. - terrain generator now generates +50% more coconut palms. - added new hard dependency: "distant shores". Galleon and its cannonball are now part of the pelagos tech tree. - increased energy needed in coconut husk and wood carbonization recipes. - increased wood drop from coconut palm: 3 -> 5. - fixed overlapping corundum path. - fixed pelagos overlapping with corundum when the organized solar system mod is installed. - reduced improvised landfill cost (20 stone + 100 spoilage) -> (20 stone + 80 spoilage)
Version: 0.3.1 Date: 2025-09-04 Changes: - added spanish translation made by AnthonyDPS
Version: 0.3.0 Date: 2025-09-04 Changes: - added diesel pump - added diesel assembler - moved diesel inserter into diesel automation technology - fixed error that caused rocket fuel to be recycled based on pelagos recipe, so it was recycled into sealant instead of solid fuel - reduced coconut husk stack size 50 -> 40 - reduced coconut meat stack size 100 -> 50
Version: 0.2.2 Date: 2025-09-02 Changes: - updated calciner power demand 4MW -> 1MW to compensate liquid_fuel energy value changes in 0.2.0
Version: 0.2.1 Date: 2025-09-01 Changes: - updated locale
Version: 0.2.0 Date: 2025-09-01 Changes: - added diesel drill - added diesel inserter - rebalanced liquid_fuel fuel values based on vanilla solid fuel recipes. Example: 1x solid fuel has 12MJ of energy 10x light oil = 1 solid fuel so 1 light oil is 1.2MJ 20x heavy oil = 1 solid fuel so 1 heavy oil is 0.6MJ - changed absurd cargo ship storage size and tanker storage volume into something more reasonable. Also reduced storage of boat a little bit. - boat storage, cargo ship storage size and tanker storage volume is now configurable in settings. Old value will remain until reseted to new defaults in settings - added setting to force small electric generator on oil rig by default to avoid error when running game - lifting train bridge is now hidden in factoriopedia.
Version: 0.1.3 Date: 2025-08-29 Changes: - added compatibility for "AAI Vechicles:Ironclad" and "Ironclad gunboat and mortar turret"
Version: 0.1.2 Date: 2025-08-29 Changes: - forces autoplace setting for palms to be "sand-1" to make sure biomes mods won't override this by accident (fixes compatibility issues with alien biomes)
Version: 0.1.0 Date: 2025-08-28 Changes: - added new resource activated carbon to tie calciner stronger with planet progression - added new recipe for steel that utilizes active carbon - added tips and tricks for Excavator - updated tech tree. - reduced island sizes - reduced wood from harvesting coconut palms 4 -> 3 - reduced solar power and moved pelagos to the same orbit as gleba - reduced propability to get coconut seed
Version: 0.0.4 Date: 2025-08-27 Changes: - added fuel_value property to petroleum,light oil,heavy oil and crude oil so it will be present even without maraxis installed - added fuel_value property to puff-gas for compatibility with boompuff agriculture (puff gas can now be used as calciner fuel) - added Pelagos briefing with simulation to factoriopedia - added Coconut processing entry to factoriopedia - added Calciner entry to factoriopedia - removed ethanol temperature property
Version: 0.0.3 Date: 2025-08-26 Changes: - added planet and mod description
Version: 0.0.2 Date: 2025-08-26 Features: - Added missing optional dependencies and fixed existing one - Updated trigger science for fermentation bacteria to require building oil rig
Version: 0.0.1 Date: 2025-08-26 Changes: - Release