Extends the game on the "outer" planets after Aquilo, it will change the gameplay over Aquilo, Paracelsin and Frozeta, and provide a surface for Secretas.
Adds more science packs, and changes some of the tech progression.
Reach the dark frozen plains of Paracelsin where you can use zinc to craft items withstanding the harsh conditions far away from the sun.
Perfect your flight and defenses while you fight back the remnants of the strange forces within the clouds of Secretas.
Unlock the Manufactory, a powerful machine with extra productivity on large machinery like rocket silos and space platform hubs.
I recommend installing:
Celestial Weather because it makes you feel progressively colder as you unlock more planets.
The Asteroid Belt because it provides a more distinct barrier between the inner and outer planets.
Is compatible with organized solar system.
I'm receptive to adding more non-spage mods as content to this area, but I won't make a promise to put anything here just because it fits with "late game". So far I managed to keep up with either a thematic match for the content, or only things that have uses out here and I'd like to keep up with that.
Uses assets from exotic industries and malcolmriley's unused renders and these mods:
https://mods.factorio.com/mod/exotic-industries
https://github.com/malcolmriley/unused-renders/tree/main
https://mods.factorio.com/mod/Krastorio2
https://mods.factorio.com/mod/factorioplus
Science pack icons by PoggerFoxy
The science packs that seem to overlap with Dea Dia will move here when the rework on that is complete. Consider the Dea Dia ones deprecated at this point.