MTS Dimension Warp


Per-team Dimension Warp for Multi-Team Support: every team warps its own base, on its own clock, through its own deterministic sequence of dimensions, racing to stabilize them. A fork of Dimension Warp by Anakhon (BSD-3-Clause), rebuilt on the MTS mts-v1 API. Requires Multi-Team Support.

Overhaul
3 hours ago
2.0
14
Owner:
bits-orio
Source:
https://github.com/bits-orio/mts-dime...
Homepage:
https://github.com/bits-orio/mts-dime...
License:
GNU GPLv3
Created:
a day ago
Latest Version:
0.8.9 (3 hours ago)
Factorio version:
2.0
Downloaded by:
14 users

MTS Dimension Warp

Per-team Dimension Warp for Multi-Team Support. Every team builds on a platform that warps between dimensions on its own clock, racing to stabilize them — same start, different finish.

Status: early development. The per-team foundation is being built on top of Dimension Warp's mechanics.

Built on Dimension Warp — by Anakhon

MTS Dimension Warp is a fork of Dimension Warp, created by Anakhon (Guillaume).

Everything that makes the warp feel the way it does — the platform that carries your whole base between worlds, the dimension techs, the harvesters, the art and sound, the relentless pace of Gleba — is Anakhon's work, written from scratch. This fork does exactly one thing on top of that: it makes the experience per-team, so it can be played as a fair race on Multi-Team Support.

The game underneath this belongs to Anakhon. If you enjoy it, go play the original Dimension Warp — its mod page is the source of truth for the full detail of the warp gameplay (compatibilities, Rampant tuning, the dimension techs, planet behaviour), and all of it applies here.

What this fork changes

Where Dimension Warp runs one shared warp for everyone, MTS Dimension Warp gives each team its own:

  • Its own warp world, on its own clock — teams warp independently, never in lockstep.
  • Fair by determinism — two teams that reach the same planet at the same warp number get the identical world, so no team wins or loses on the luck of the draw. A host setting restores full randomization.
  • A finish line — research stabilize-dimensions to win. It's a ranked, non-terminal race: the first team to finish doesn't end anyone else's game.
  • Offline safety — a team whose timer runs out while everyone's offline is parked safely in a docking bay, not dropped into a hostile new world undefended.

It requires Multi-Team Support and integrates with it only through the public mts-v1 API.

Requirements

  • Multi-Team Support — required.
  • Works with or without Space Age (some flavour, like the frozen docking-bay visual, is Space-Age-only).

Lineage

This mod stands on a chain of work, with gratitude to every link:

  1. Warptorio by Nonoce — the original warping-platform idea.
  2. Warptorio2 by PyroFire — which expanded and refined it.
  3. Dimension Warp by Anakhon — a from-scratch take for Factorio 2.0 / Space Age, and the direct basis for this fork.
  4. MTS Dimension Warp — this per-team adaptation for Multi-Team Support.

License

MTS Dimension Warp is licensed under the GPLv3 — see LICENSE.

It is a derivative work of Dimension Warp, which is BSD 3-Clause © 2025 Guillaume ("Anakhon"). The original BSD license is retained verbatim in LICENSE.dimension-warp, and the provenance is recorded in NOTICE. Per the BSD license's third clause, the names "Dimension Warp", "Guillaume", and "Anakhon" are not used to endorse or promote this fork.

Credits & thanks

The contributions below come from Dimension Warp and remain the work of these people — their art, code, and sounds live on in this fork.

People and mods

Translations

Assets