MTS: one Factorio multiplayer server, many teams, each its own force on its own surface, holding a private copy of the same map. Same seed, separate research, zero resource conflicts. Race a friend from an identical spawn, or put them on your team: co-op or head-to-head, with per-player follow cams. In the spirit of OARC's separate spawns.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Two-way chat and events between your Factorio server and Discord. Joins, deaths, research and rocket launches reach your channel; Discord messages come back in game. Run admin commands over RCON from Discord. Built into the AleForge hosting panel, or self-host the relay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The whole world is solid rock. Dig your factory out by hand, prop up the ceilings you carve, and watch an underground cave-in collapse the roof onto whoever mined one pillar too many. Ore, tunnels and buried treasure surface only as you dig deeper. A standalone reimagining of RedMew's Diggy scenario.
Mods introducing new content into the game.
Requires Multi-Team Support. Brave New World-style play for MTS: no character, bots only. Your character never leaves its cell, and construction robots build everything from the blueprints you place. No handcrafting, no hand-mining, no god mode. A starter base on every team surface. Inspired by Brave New OARC.
Scenarios, maps, and puzzles.
Requires Multi-Team Support. Every team warps its own base, on its own clock, through its own deterministic sequence of dimensions, racing to stabilize them. Strip each world for what you can carry before the platform jumps. A fork of Dimension Warp by Anakhon (BSD-3-Clause), rebuilt on the MTS mts-v1 API.
Large total conversion mods.
Claim the map cell by cell. Every cell climbs a four-rung ladder: Wilderness, Trail, Rampart, Deed. The engine itself enforces what you may build where, so blueprints and construction bots obey it too. Expand your territory outward from land you already hold. Inspired by Gridlocked, rebuilt from scratch with a land economy.
Mods introducing new content into the game.
AI chatbot and chat assistant for your Factorio server: ask a question in game chat and the AI answers in chat from your live save. Where things are, production rates, research, what changed since you died. Multiplayer, every team and force, follow-up questions. Bring your own key: Claude, GPT, DeepSeek, Gemini or any LLM on OpenRouter. Runs with a small agent program beside the server.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Solo Teams is now called Multi-Team Support: https://mods.factorio.com/mod/multi-team-support
Scenarios, maps, and puzzles.
Adds functionality to prime blueprints with ingredients based on recipe, using game data.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.