Adds equipment grids to vehicles in a sensible manner (no more exoskeleton legs in cars or trains or boats or planes), and adds a replacement vehicle specific speed booster equipment. Compatible with Bob's Equipment mods, SE Space Trains, Fusion Trains, Flamethrower Wagon, Aircraft, AAI Vehicles, Cargo Ships, GunEquipment, Radar Equipment (and more!)
Small changes concerning balance, gameplay, or graphics.
Transportation of the player, be it vehicles or teleporters.
Trains are great, but what if they could do even more?
Armors or armor equipment.
[Pending?] Roboport Tank
posted by
Sabrewulf
30 days ago
|
Bugs |
3
last message by
Kryzeth
28 days ago
|
[Fixed] HelicopterRevival Update
posted by
duplicitousDemiurge
a month ago
|
Bugs |
1
last message by
Kryzeth
a month ago
|
[Fixed] last update module not initializing correctly
posted by
Oyooman
2 months ago
|
Bugs |
2
last message by
Oyooman
2 months ago
|
[Impossible] Brake module
posted by
TheRealSpy
4 months ago
|
Ideas & suggestions |
2
last message by
TheRealSpy
4 months ago
|
[Fixed] Incompatibility with EditorExtensions
posted by
Lorrein
5 months ago
|
General |
3
last message by
Lorrein
5 months ago
|
[Fixed] Incompatibility with Aircraft Realism
posted by
duruoqingyun
9 months ago
|
Bugs |
1
last message by
Kryzeth
8 months ago
|
[Not My Mod/Unfixable] Incompatibility with PyPostProcessing
posted by
-1
9 months ago
|
Bugs |
1
last message by
Kryzeth
9 months ago
|
[Not My Mod?] Turrets from Naval Turrets do not fire
posted by
krivougolnik
9 months ago
|
General |
1
last message by
Kryzeth
9 months ago
|
[Not Possible/Unfeasible] Toggle On/Off individual grids
posted by
Jeled
9 months ago
|
Ideas & suggestions |
1
last message by
Kryzeth
9 months ago
|
[Fixed] Breaks with new armored train update
posted by
IonShield
9 months ago
|
Bugs |
1
last message by
Kryzeth
9 months ago
|
[Out of Scope] Spiders
posted by
Sgamez
10 months ago
|
Ideas & suggestions |
2
last message by
Sgamez
10 months ago
|
[Fixed] Settings Error
posted by
Night_Dragon
10 months ago
|
General |
1
last message by
Kryzeth
10 months ago
|
[Implemented] Compatability with Maraxsis Submarines
posted by
TotallyLemon
10 months ago
|
Ideas & suggestions |
1
last message by
Kryzeth
10 months ago
|
[Implemented] Option To Turn On Grids for Cargo Ships Engines
posted by
KahzM
10 months ago
|
Ideas & suggestions |
1
last message by
Kryzeth
10 months ago
|
[Fixed] Laser Tanks Electric Locomotive Not Working
posted by
IonShield
10 months ago
|
Bugs |
1
last message by
Kryzeth
10 months ago
|
[Fixed] Error in new update
posted by
Scarlet_Plague
10 months ago
|
Bugs |
7
last message by
Kryzeth
10 months ago
|
[Unfixable/Not My Mod] Error loading
posted by
Mindork
10 months ago
|
Bugs |
2
last message by
Mindork
10 months ago
|
[Implemented] German translation
posted by
bNarFProfCrazy
10 months ago
|
Ideas & suggestions |
2
last message by
bNarFProfCrazy
10 months ago
|
[Fixed by Other Mod] AAI Warden: Crash when using Vehicle Equipment Grids mod and...
posted by
Align
11 months ago
|
Bugs |
2
last message by
Align
10 months ago
|
[Fixed] Armored Train compatibility?
posted by
DEEP_RED
10 months ago
|
Bugs |
2
last message by
DEEP_RED
10 months ago
|
[Fixed by Other Mod] AI Chain Gunner: Crash when using Vehicle Equipment Grids mod and...
posted by
Sabrewulf
10 months ago
|
Bugs |
2
last message by
Sabrewulf
10 months ago
|
[Fixed/Implemented] No longer works with AAI Vehicles: Ironclad
posted by
NiveusLuna
11 months ago
|
Ideas & suggestions |
5
last message by
Kryzeth
11 months ago
|
[Not a Bug] How to use with personal roboport?
posted by
dmikalova
11 months ago
|
General |
1
last message by
Kryzeth
11 months ago
|
[Implemented] too strong?
posted by
OwnlyMe
11 months ago
|
Ideas & suggestions |
4
last message by
Kryzeth
11 months ago
|
[Fixed] Failed to load mods: attempt to index field '?'
posted by
natec22
1 year, 2 days ago
|
Bugs |
11
last message by
natec22
1 year, 2 days ago
|
[Fixed] HelicopterRevival compability
posted by
Shizzz
1 year, 1 month ago
|
General |
4
last message by
Kryzeth
1 year, 4 days ago
|
[Fixed] Error with Lex's Aircraft
posted by
Kidlat
1 year, 5 days ago
|
Bugs |
3
last message by
Shaward
1 year, 4 days ago
|
[Question/Answered] Train Engine equipment grid?
posted by
Malidictus
1 year, 5 days ago
|
General |
2
last message by
Malidictus
1 year, 4 days ago
|
[Possibly Fixed] Error on starting the game, hovercraft related?
posted by
Vystella
1 year, 6 days ago
|
Bugs |
5
last message by
Kryzeth
1 year, 6 days ago
|
[Implemented] Construction Train 2.0
posted by
werl
1 year, 17 days ago
|
Ideas & suggestions |
2
last message by
werl
1 year, 6 days ago
|
[Implemented] Support for Napu's Mod
posted by
SpyroThyEmperor
1 year, 7 days ago
|
Ideas & suggestions |
2
last message by
Kryzeth
1 year, 6 days ago
|
[Fixed] Hovercrafts "now have an equipment grid by default"
posted by
alanovich
1 year, 22 days ago
|
Ideas & suggestions |
2
last message by
alanovich
1 year, 21 days ago
|
[Duplicate] Hovercraft update needed!
posted by
Krasna451
1 year, 21 days ago
|
Bugs |
1
last message by
Kryzeth
1 year, 21 days ago
|
[Unfixable/Not My Mod?] Soft Incompatibility with MUTC
posted by
YunruStellaria
1 year, 21 days ago
|
Bugs |
2
last message by
Kryzeth
1 year, 21 days ago
|
[Half-Implemented] Logistics system integration?
posted by
Malidictus
1 year, 29 days ago
|
Ideas & suggestions |
8
last message by
Malidictus
1 year, 25 days ago
|
[Vanilla Bug/Unixable] Artillery Train
posted by
Beathoven
1 year, 1 month ago
|
Bugs |
2
last message by
Beathoven
1 year, 27 days ago
|
[Implemented] Compatibility with 5Dim's mod - New trains?
posted by
wsawyer
1 year, 1 month ago
|
Ideas & suggestions |
4
last message by
wsawyer
1 year, 1 month ago
|
[Implemented] Compatibility with Vanilla Extended: Personal Equipment?
posted by
Scarlet_Plague
1 year, 1 month ago
|
Ideas & suggestions |
2
last message by
Scarlet_Plague
1 year, 1 month ago
|
[Implemented] AAI Chaingunner?
posted by
FormalRiceFarmer
1 year, 1 month ago
|
Ideas & suggestions |
1
last message by
Kryzeth
1 year, 1 month ago
|
[Implemented as New Mod] Customizable equipment grid
posted by
DarkEviLx
1 year, 1 month ago
|
Ideas & suggestions |
11
last message by
Kryzeth
1 year, 1 month ago
|
[Implemented] Compatibility with new Aircraft mod and Cargo ships
posted by
jivaii
1 year, 1 month ago
|
Ideas & suggestions |
1
last message by
Kryzeth
1 year, 1 month ago
|
[Implemented] Compatability with Radar Equipment
posted by
wtchappell
1 year, 1 month ago
|
Ideas & suggestions |
2
last message by
wtchappell
1 year, 1 month ago
|
[Not required?] Compatibility with Electric Trains
posted by
jivaii
1 year, 1 month ago
|
Ideas & suggestions |
3
last message by
Kryzeth
1 year, 1 month ago
|
Update to Factorio 2.0
posted by
Kryzeth
1 year, 1 month ago
|
Announcements |
1
last message by
Kryzeth
1 year, 1 month ago
|
[Implemented] Lex's Aircraft compatibility
posted by
123mind123
1 year, 4 months ago
|
Ideas & suggestions |
3
last message by
123mind123
1 year, 4 months ago
|
[Not Implemented] Engine Speed Booster Recipe/Research adjustment for pY
posted by
Sassxolotl
1 year, 7 months ago
|
Ideas & suggestions |
6
last message by
Kryzeth
1 year, 7 months ago
|
[Fixed] Aircraft and Exoskeletons
posted by
jivaii
1 year, 7 months ago
|
Bugs |
5
last message by
jivaii
1 year, 7 months ago
|
[Implemented] SE RTG's can't be used in vehicles
posted by
Renniuq
1 year, 9 months ago
|
Ideas & suggestions |
1
last message by
Kryzeth
1 year, 9 months ago
|
[Implemented] Mod Compatibility AAI Vehicles: Hauler
posted by
FlipBard
1 year, 9 months ago
|
Ideas & suggestions |
4
last message by
FlipBard
1 year, 9 months ago
|
[Fixed?] Grid persistence with mini trains
posted by
Sassxolotl
1 year, 9 months ago
|
Bugs |
2
last message by
Kryzeth
1 year, 9 months ago
|