Vehicle Equipment Grids

by Kryzeth

Adds equipment grids to vehicles in a sensible manner (no more exoskeleton legs in cars or trains or boats or planes), and adds a replacement vehicle specific speed booster equipment. Compatible with Bob's Equipment mods, SE Space Trains, Fusion Trains, Flamethrower Wagon, Aircraft, AAI Vehicles, Cargo Ships, GunEquipment, Radar Equipment (and more!)

Tweaks
15 days ago
1.1 - 2.0
4.02K
Transportation Trains Armor

b [Fixed by Other Mod] AAI Warden: Crash when using Vehicle Equipment Grids mod and issuing a command

3 months ago

Got a fatal error after remotely requesting some grid equipment in a Warden, and then ordering it to move (see linked thread below for image of error). I've also reported this on the discord for AAI vehicles, not sure where it fits best:
https://discord.com/channels/419526714721566720/1325260529153081426/1325260529153081426

It only happens with that particular combination of factors. Didn't have any issues with other AAI vehicles (AI chaingunner, AI flametank, AI vanilla tank), took out a couple nests no problem, even had the (unequipped) Warden supporting them. And remotely driving the Warden myself worked just fine, even with equipment - it isn't until I switch on the AI and shift+click to move it that the error occurs.

2 months ago
(updated 2 months ago)

Sorry for overlooking this issue, I just responded to a similar issue and thought they were the same thread, but yeah, I don't do any runtime scripts, so I believe that whatever error was caused is all on AAI Programmable Vehicles, must be something that they didn't account for in their logic.

2 months ago

No worries, thought the same. Luckily, it seems it just got fixed by AAI vehicles 0.8.1 :)

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