Vehicle Equipment Grids

by Kryzeth

Adds equipment grids to vehicles in a sensible manner (no more exoskeleton legs in cars or trains or boats or planes), and adds a replacement vehicle specific speed booster equipment. Compatible with Bob's Equipment mods, SE Space Trains, Fusion Trains, Flamethrower Wagon, Aircraft, AAI Vehicles, Cargo Ships, GunEquipment, Radar Equipment (and more!)

Tweaks
a month ago
1.1 - 2.0
5.53K
Transportation Trains Armor

b [Fixed by Other Mod] AAI Warden: Crash when using Vehicle Equipment Grids mod and issuing a command

9 months ago

Got a fatal error after remotely requesting some grid equipment in a Warden, and then ordering it to move (see linked thread below for image of error). I've also reported this on the discord for AAI vehicles, not sure where it fits best:
https://discord.com/channels/419526714721566720/1325260529153081426/1325260529153081426

It only happens with that particular combination of factors. Didn't have any issues with other AAI vehicles (AI chaingunner, AI flametank, AI vanilla tank), took out a couple nests no problem, even had the (unequipped) Warden supporting them. And remotely driving the Warden myself worked just fine, even with equipment - it isn't until I switch on the AI and shift+click to move it that the error occurs.

9 months ago
(updated 9 months ago)

Sorry for overlooking this issue, I just responded to a similar issue and thought they were the same thread, but yeah, I don't do any runtime scripts, so I believe that whatever error was caused is all on AAI Programmable Vehicles, must be something that they didn't account for in their logic.

9 months ago

No worries, thought the same. Luckily, it seems it just got fixed by AAI vehicles 0.8.1 :)

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