Vehicle Equipment Grids

by Kryzeth

Adds equipment grids to vehicles in a sensible manner (no more exoskeleton legs in cars or trains or boats or planes), and adds a replacement vehicle specific speed booster equipment. Compatible with Bob's Equipment mods, SE Space Trains, Fusion Trains, Flamethrower Wagon, Aircraft, AAI Vehicles, Cargo Ships, GunEquipment, Radar Equipment (and more!)

Tweaks
11 days ago
1.1 - 2.0
3.99K
Transportation Trains Armor

i [Not Possible/Unfeasible] Toggle On/Off individual grids

a month ago

It would be great if you were able to toggle on/off individual equipment grids. Kind of like how you can toggle on/off your own personal roboport. Just a checkmark option next to the "logistics while moving" checkmark option.
This would help immensely as I'm trying to move items from 3 different cargo wagons remotely from another planet, but the robots from the other cargo trains are trying to move the items before my base logistic system, but the robots cant place them inside because the wagon is full and even if I try to remove some of the items, the other wagons just que up removing them so there are just a bunch of bots floating around waiting with a ton of items.

a month ago

I'm afraid that would be impossible; since a setting like that isn't available for base game vehicles, it would have to be added by a runtime script and user interface gui's that I have no knowledge or experience with.

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