Features
Allows for customization of vehicle grid size for both vanilla and modded vehicles, based on general vehicle type (car, tank, train, watercraft, aircraft, etc). Requires vehicle equipment grids for the base vehicle grid functionality.
As of v1.1.0, this mod functions similarly to Optera's old Vehicle Grid mod, and should now act as the de-facto replacement for that mod. For now, there is no option to override existing equipment grids (but might add this later, if requested. See FAQ's for more information)
Fully compatible with:
- AAI Vehicles: Chaingunner: Classified as car (since there's no weaker tier than car).
- AAI Vehicles: Flame Tumbler: Classified as car.
- AAI Vehicles: Miner: Classified as support.
- AAI Vehicles: Hauler: Classified as support.
- AAI Vehicles: Warden: Classified as support.
- AAI Vehicles: Flame Tank: Classified as light tank.
- AAI Vehicles: Laser Tank: Classified as heavy tank.
- Tesla Tank: Classified as heavy tank.
- Hovercrafts: Classified as light tank.
- Hover-Car: Classified as car (car grid size makes more sense than aircraft grid size, but may be updated).
- Crawler: Classified as support.
- Aircraft (space age update): Classified as aircraft.
- Lex's Aircraft: Classified as aircraft.
- Helicopter Revival: Classified as aircraft.
- Raven mk2: Classified as aircraft.
- AAI Vehicles Ironclad: Classified as watercraft.
- Cargo Ships: Classified as watercraft.
- Mini Trains: Classified as regular train.
- Degraine's Electric Trains: Classified as regular train.
- nerfkidjcb's Electric Trains: Mostly classified as regular train. Electric artillery wagon classified as heavy train.
- LuziferSenpai's Electronic Locomotives: Classified as regular train.
- SE Space Trains: Classified as heavy train.
- Flamethrower Wagon: Classified as heavy train.
- Fusion Train: Classified as heavy train.
- [OS] Speed Train: Classified as heavy train.
- Better Train System: Classified as heavy train.
- 5Dim's New Trains: Tiers 2-3 classified as regular train. All higher tiers classified as heavy train.
- Armored Train (Turret Wagons): Classified as heavy train.
- Napu's Mod: Classified as regular train.
- Laser Tanks: Electric car classified as car. Electric tank classified as tank. Electric locomotive classified as basic train.
- Schall Tank Platoon: All classified as heavy tank.
- Schall Armoured Train: All classified as heavy train.
- King Jo's 88mm Pak 43: Classified as car.
- King Jo's Lamborghini Aventador: Classified as car.
- King Jo's Bulldozer: Classified as support.
- King Jo's Fire Truck: Classified as support.
- King Jo's Gigahorse: Classified as light tank.
- King Jo's General Purpose Truck: Classified as support.
- King Jo's War Rig Truck: Truck classified as light tank. Train, cargo, and fluid wagons classified as heavy trains.
- All other vehicle mods by TheKingJo listed here: Too many to list, but simply changed available equipment categories to exclude exoskeleton legs.
Partially compatible with:
- Cargo Ships: The small boat can be placed as either a free-roam vehicle, or as an aquatic train, and would not retain its equipment grid when it swaps vehicle types. Furthermore, the cargo ship and oil tankers are composed of two separate entities: the cargo/fluid wagon portion, and the boat engine (where you place the fuel). Equipment placed in the boat engine portion of the entity would not retain its equipment grid when picked up, thus the engine part of the entity (as well as the small boat) has been blacklisted from receiving an equipment grid. This means all boats are incompatible with speed booster equipment. (Sorry!)
Incompatible with:
NONE: There are currently zero fully incompatible vehicles, as none have been reported (yet).
If you have a vehicle mod to add to the specific compatibility list, please don't hesitate to post the suggestion as a new thread on the Discussions tab.